TrinityCore
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WorldPackets::Spells::CastFailed Class Referencefinal

#include <SpellPackets.h>

+ Inheritance diagram for WorldPackets::Spells::CastFailed:

Public Member Functions

 CastFailed ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packet & operator= (Packet const &right)=delete
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

ObjectGuid CastID
 
int32 SpellID = 0
 
SpellCastVisual Visual
 
int32 Reason = 0
 
int32 FailedArg1 = -1
 
int32 FailedArg2 = -1
 
ObjectGuid FailedBy
 Unit that caused the spell to fail, set for SPELL_FAILED_INTERRUPTED_COMBAT.
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 470 of file SpellPackets.h.

Constructor & Destructor Documentation

◆ CastFailed()

WorldPackets::Spells::CastFailed::CastFailed ( )
inlineexplicit

Definition at line 473 of file SpellPackets.h.

Member Function Documentation

◆ Write()

Member Data Documentation

◆ CastID

ObjectGuid WorldPackets::Spells::CastFailed::CastID

◆ FailedArg1

int32 WorldPackets::Spells::CastFailed::FailedArg1 = -1

Definition at line 481 of file SpellPackets.h.

Referenced by debug_commandscript::HandleDebugSendSpellFailCommand(), and Write().

◆ FailedArg2

int32 WorldPackets::Spells::CastFailed::FailedArg2 = -1

Definition at line 482 of file SpellPackets.h.

Referenced by debug_commandscript::HandleDebugSendSpellFailCommand(), and Write().

◆ FailedBy

ObjectGuid WorldPackets::Spells::CastFailed::FailedBy

Unit that caused the spell to fail, set for SPELL_FAILED_INTERRUPTED_COMBAT.

Definition at line 483 of file SpellPackets.h.

Referenced by Write().

◆ Reason

int32 WorldPackets::Spells::CastFailed::Reason = 0

◆ SpellID

int32 WorldPackets::Spells::CastFailed::SpellID = 0

◆ Visual

SpellCastVisual WorldPackets::Spells::CastFailed::Visual

Definition at line 479 of file SpellPackets.h.

Referenced by Spell::SendCastResult(), Spell::SendCastResult(), and Write().


The documentation for this class was generated from the following files: