TrinityCore
AdventureMapPackets.cpp
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
AdventureMapPackets.h
"
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namespace
WorldPackets
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{
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namespace
AdventureMap
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{
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void
CheckIsAdventureMapPoiValid::Read
()
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{
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_worldPacket
>>
AdventureMapPoiID
;
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}
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WorldPacket
const
*
PlayerIsAdventureMapPoiValid::Write
()
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{
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_worldPacket
<<
AdventureMapPoiID
;
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_worldPacket
.
WriteBit
(
IsVisible
);
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_worldPacket
.
FlushBits
();
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return
&
_worldPacket
;
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}
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void
AdventureMapStartQuest::Read
()
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{
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_worldPacket
>>
QuestID
;
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}
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}
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}
AdventureMapPackets.h
PlayerInteractionType::AdventureMap
@ AdventureMap
ByteBuffer::WriteBit
bool WriteBit(bool bit)
Definition:
ByteBuffer.h:175
ByteBuffer::FlushBits
void FlushBits()
Definition:
ByteBuffer.h:155
WorldPacket
Definition:
WorldPacket.h:26
WorldPackets::AdventureMap::AdventureMapStartQuest::Read
void Read() override
Definition:
AdventureMapPackets.cpp:38
WorldPackets::AdventureMap::AdventureMapStartQuest::QuestID
int32 QuestID
Definition:
AdventureMapPackets.h:55
WorldPackets::AdventureMap::CheckIsAdventureMapPoiValid::AdventureMapPoiID
uint32 AdventureMapPoiID
Definition:
AdventureMapPackets.h:34
WorldPackets::AdventureMap::CheckIsAdventureMapPoiValid::Read
void Read() override
Definition:
AdventureMapPackets.cpp:24
WorldPackets::AdventureMap::PlayerIsAdventureMapPoiValid::Write
WorldPacket const * Write() override
Definition:
AdventureMapPackets.cpp:29
WorldPackets::AdventureMap::PlayerIsAdventureMapPoiValid::IsVisible
bool IsVisible
Definition:
AdventureMapPackets.h:45
WorldPackets::AdventureMap::PlayerIsAdventureMapPoiValid::AdventureMapPoiID
int32 AdventureMapPoiID
Definition:
AdventureMapPackets.h:44
WorldPackets::Packet::_worldPacket
WorldPacket _worldPacket
Definition:
Packet.h:43
WorldPackets
Definition:
GameObjectAI.h:36
server
game
Server
Packets
AdventureMapPackets.cpp
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