PositionFullTerrainStatus Struct Reference

#include <MapDefines.h>

Public Member Functions

 PositionFullTerrainStatus ()

Public Attributes

uint32 areaId
float floorZ
bool outdoors
ZLiquidStatus liquidStatus
Optional< WmoLocationwmoLocation
Optional< LiquidDataliquidInfo

Detailed Description

Definition at line 157 of file MapDefines.h.

Constructor & Destructor Documentation

◆ PositionFullTerrainStatus()

PositionFullTerrainStatus::PositionFullTerrainStatus ( )

Definition at line 159 of file MapDefines.h.

Member Data Documentation

◆ areaId

uint32 PositionFullTerrainStatus::areaId

Definition at line 160 of file MapDefines.h.

◆ floorZ

float PositionFullTerrainStatus::floorZ

Definition at line 161 of file MapDefines.h.

◆ liquidInfo

Optional<LiquidData> PositionFullTerrainStatus::liquidInfo

Definition at line 165 of file MapDefines.h.

◆ liquidStatus

ZLiquidStatus PositionFullTerrainStatus::liquidStatus

Definition at line 163 of file MapDefines.h.

◆ outdoors

bool PositionFullTerrainStatus::outdoors

Definition at line 162 of file MapDefines.h.

◆ wmoLocation

Optional<WmoLocation> PositionFullTerrainStatus::wmoLocation

Definition at line 164 of file MapDefines.h.

The documentation for this struct was generated from the following file: