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boss_aku_mai.cpp File Reference
#include "ScriptMgr.h"
#include "blackfathom_deeps.h"
#include "ScriptedCreature.h"
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Classes

struct  boss_aku_mai
 

Enumerations

enum  Spells { SPELL_POISON_CLOUD = 3815 , SPELL_FRENZIED_RAGE = 3490 }
 
enum  Events { EVENT_POISON_CLOUD = 1 , EVENT_FRENZIED_RAGE }
 

Functions

void AddSC_boss_aku_mai ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_POISON_CLOUD 
EVENT_FRENZIED_RAGE 

Definition at line 28 of file boss_aku_mai.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_POISON_CLOUD 
SPELL_FRENZIED_RAGE 

Definition at line 22 of file boss_aku_mai.cpp.

Function Documentation

◆ AddSC_boss_aku_mai()

void AddSC_boss_aku_mai ( )

Definition at line 84 of file boss_aku_mai.cpp.

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