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TrinityCore
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This is the complete list of members for LootItem, including all inherited members.
| AddAllowedLooter(Player const *player) | LootItem | |
| AllowedForPlayer(Player const *player, Loot const *loot) const | LootItem | |
| AllowedForPlayer(Player const *player, LootStoreItem const &lootStoreItem, bool strictUsabilityCheck) | LootItem | static |
| allowedGUIDs | LootItem | |
| BonusListIDs | LootItem | |
| conditions | LootItem | |
| context | LootItem | |
| count | LootItem | |
| CurrencyAllowedForPlayer(Player const *player, uint32 currencyId, bool needs_quest, ConditionsReference const &conditions) | LootItem | static |
| follow_loot_rules | LootItem | |
| freeforall | LootItem | |
| GetAllowedLooters() const | LootItem | inline |
| GetUiTypeForPlayer(Player const *player, Loot const &loot) const | LootItem | |
| HasAllowedLooter(ObjectGuid const &looter) const | LootItem | |
| is_blocked | LootItem | |
| is_counted | LootItem | |
| is_looted | LootItem | |
| is_underthreshold | LootItem | |
| ItemAllowedForPlayer(Player const *player, Loot const *loot, uint32 itemid, bool needs_quest, bool follow_loot_rules, bool strictUsabilityCheck, ConditionsReference const &conditions) | LootItem | static |
| itemid | LootItem | |
| LootItem(LootStoreItem const &li) | LootItem | explicit |
| LootItem()=default | LootItem | |
| LootItem(LootItem const &) | LootItem | |
| LootItem(LootItem &&) noexcept | LootItem | |
| LootListId | LootItem | |
| needs_quest | LootItem | |
| operator=(LootItem const &) | LootItem | |
| operator=(LootItem &&) noexcept | LootItem | |
| randomBonusListId | LootItem | |
| rollWinnerGUID | LootItem | |
| TrackingQuestAllowedForPlayer(Player const *player, uint32 questId, ConditionsReference const &conditions) | LootItem | static |
| type | LootItem | |
| ~LootItem() | LootItem |