TrinityCore
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WorldPackets::Spells::NotifyMissileTrajectoryCollision Class Referencefinal

#include <SpellPackets.h>

+ Inheritance diagram for WorldPackets::Spells::NotifyMissileTrajectoryCollision:

Public Member Functions

 NotifyMissileTrajectoryCollision ()
 
WorldPacket const * Write () override
 
- Public Member Functions inherited from WorldPackets::ServerPacket
 ServerPacket (OpcodeServer opcode, size_t initialSize=200, ConnectionType connection=CONNECTION_TYPE_DEFAULT)
 
void Read () final
 
void Clear ()
 
WorldPacket && Move ()
 
void ShrinkToFit ()
 
OpcodeServer GetOpcode () const
 
- Public Member Functions inherited from WorldPackets::Packet
 Packet (WorldPacket &&worldPacket)
 
virtual ~Packet ()=default
 
 Packet (Packet const &right)=delete
 
Packet & operator= (Packet const &right)=delete
 
WorldPacket const * GetRawPacket () const
 
size_t GetSize () const
 
ConnectionType GetConnection () const
 

Public Attributes

ObjectGuid Caster
 
ObjectGuid CastID
 
TaggedPosition< Position::XYZ > CollisionPos
 

Additional Inherited Members

- Protected Attributes inherited from WorldPackets::Packet
WorldPacket _worldPacket
 

Detailed Description

Definition at line 1078 of file SpellPackets.h.

Constructor & Destructor Documentation

◆ NotifyMissileTrajectoryCollision()

WorldPackets::Spells::NotifyMissileTrajectoryCollision::NotifyMissileTrajectoryCollision ( )
inlineexplicit

Definition at line 1081 of file SpellPackets.h.

Member Function Documentation

◆ Write()

WorldPacket const * WorldPackets::Spells::NotifyMissileTrajectoryCollision::Write ( )
overridevirtual

Member Data Documentation

◆ Caster

ObjectGuid WorldPackets::Spells::NotifyMissileTrajectoryCollision::Caster

Definition at line 1085 of file SpellPackets.h.

Referenced by WorldSession::HandleMissileTrajectoryCollision(), and Write().

◆ CastID

ObjectGuid WorldPackets::Spells::NotifyMissileTrajectoryCollision::CastID

Definition at line 1086 of file SpellPackets.h.

Referenced by WorldSession::HandleMissileTrajectoryCollision(), and Write().

◆ CollisionPos

TaggedPosition<Position::XYZ> WorldPackets::Spells::NotifyMissileTrajectoryCollision::CollisionPos

Definition at line 1087 of file SpellPackets.h.

Referenced by WorldSession::HandleMissileTrajectoryCollision(), and Write().


The documentation for this class was generated from the following files: