NonTankTargetSelector Struct Reference

#include <UnitAICommon.h>

+ Inheritance diagram for NonTankTargetSelector:

Public Member Functions

 NonTankTargetSelector (Unit *source, bool playerOnly=true)
bool operator() (Unit const *target) const

Private Attributes

bool _playerOnly

Detailed Description

Definition at line 82 of file UnitAICommon.h.

Constructor & Destructor Documentation

◆ NonTankTargetSelector()

NonTankTargetSelector::NonTankTargetSelector ( Unit source,
bool  playerOnly = true 

Definition at line 84 of file UnitAICommon.h.

Member Function Documentation

◆ operator()()

bool NonTankTargetSelector::operator() ( Unit const *  target) const

Definition at line 137 of file UnitAICommon.cpp.

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Member Data Documentation

◆ _playerOnly

bool NonTankTargetSelector::_playerOnly

Definition at line 89 of file UnitAICommon.h.

◆ _source

Unit* NonTankTargetSelector::_source

Definition at line 88 of file UnitAICommon.h.

The documentation for this struct was generated from the following files: