#define RegisterConversationAI(ai_name)
Conversation *const conversation
void KilledMonsterCredit(uint32 entry, ObjectGuid guid=ObjectGuid::Empty)
@ NPC_LISTEN_TO_YOUR_COMMANDER_CREDIT
@ CONVERSATION_LINE_PLAYER
@ NPC_TALK_TO_YOUR_COMMANDER_CREDIT
void OnLineStarted(uint32 lineId, Player *sender) override
void OnCreate(Unit *creator) override
conversation_allied_race_dk_defender_of_azeroth(Conversation *conversation)
void AddSC_conversation_scripts()