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boss_landslide.cpp File Reference
#include "ScriptMgr.h"
#include "maraudon.h"
#include "ScriptedCreature.h"
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Classes

class  boss_landslide
 
struct  boss_landslide::boss_landslideAI
 

Enumerations

enum  Spells { SPELL_KNOCKAWAY = 18670 , SPELL_TRAMPLE = 5568 , SPELL_LANDSLIDE = 21808 }
 

Functions

void AddSC_boss_landslide ()
 

Enumeration Type Documentation

◆ Spells

enum Spells
Enumerator
SPELL_KNOCKAWAY 
SPELL_TRAMPLE 
SPELL_LANDSLIDE 

Definition at line 29 of file boss_landslide.cpp.

Function Documentation

◆ AddSC_boss_landslide()

void AddSC_boss_landslide ( )

Definition at line 107 of file boss_landslide.cpp.

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