TrinityCore
Loading...
Searching...
No Matches
GameTele Struct Reference

#include <ObjectMgr.h>

Public Attributes

float position_x
 
float position_y
 
float position_z
 
float orientation
 
uint32 mapId
 
std::string name
 
std::wstring wnameLow
 

Detailed Description

Definition at line 156 of file ObjectMgr.h.

Member Data Documentation

◆ mapId

◆ name

◆ orientation

◆ position_x

◆ position_y

◆ position_z

◆ wnameLow


The documentation for this struct was generated from the following file: