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boss_corla.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "blackrock_caverns.h"
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Go to the source code of this file.

Classes

class  boss_corla
 
struct  boss_corla::boss_corlaAI
 

Enumerations

enum  Text {
  YELL_AGGRO = 0 , YELL_KILL = 1 , YELL_EVOLVED_ZEALOT = 2 , YELL_DEATH = 3 ,
  EMOTE_EVOLVED_ZEALOT = 4
}
 
enum  Spells { SPELL_EVOLUTION = 75610 , SPELL_DRAIN_ESSENSE = 75645 , SPELL_SHADOW_POWER = 35322 , H_SPELL_SHADOW_POWER = 39193 }
 
enum  Events { EVENT_DRAIN_ESSENSE = 1 , EVENT_STOP_DRAIN_ESSENSE = 2 , EVENT_EVOLUTION = 3 }
 

Functions

void AddSC_boss_corla ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_DRAIN_ESSENSE 
EVENT_STOP_DRAIN_ESSENSE 
EVENT_EVOLUTION 

Definition at line 39 of file boss_corla.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_EVOLUTION 
SPELL_DRAIN_ESSENSE 
SPELL_SHADOW_POWER 
H_SPELL_SHADOW_POWER 

Definition at line 31 of file boss_corla.cpp.

◆ Text

enum Text
Enumerator
YELL_AGGRO 
YELL_KILL 
YELL_EVOLVED_ZEALOT 
YELL_DEATH 
EMOTE_EVOLVED_ZEALOT 

Definition at line 22 of file boss_corla.cpp.

Function Documentation

◆ AddSC_boss_corla()

void AddSC_boss_corla ( )

Definition at line 124 of file boss_corla.cpp.

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