Go to the source code of this file.
|
| enum | Texts { EMOTE_AGGRO = 0
, EMOTE_MANA_FULL = 1
} |
| |
| enum | Spells {
SPELL_TRAMPLE = 15550
, SPELL_DRAIN_MANA = 25671
, SPELL_ARCANE_ERUPTION = 25672
, SPELL_SUMMON_MANA_FIEND_1 = 25681
,
SPELL_SUMMON_MANA_FIEND_2 = 25682
, SPELL_SUMMON_MANA_FIEND_3 = 25683
, SPELL_ENERGIZE = 25685
} |
| |
| enum | Events {
EVENT_TRAMPLE = 1
, EVENT_DRAIN_MANA = 2
, EVENT_STONE_PHASE = 3
, EVENT_STONE_PHASE_END = 4
,
EVENT_WIDE_SLASH = 5
} |
| |
| enum | Actions { ACTION_STONE_PHASE_START = 1
, ACTION_STONE_PHASE_END = 2
} |
| |
◆ Actions
| Enumerator |
|---|
| ACTION_STONE_PHASE_START | |
| ACTION_STONE_PHASE_END | |
Definition at line 49 of file boss_moam.cpp.
◆ Events
| Enumerator |
|---|
| EVENT_TRAMPLE | |
| EVENT_DRAIN_MANA | |
| EVENT_STONE_PHASE | |
| EVENT_STONE_PHASE_END | |
| EVENT_WIDE_SLASH | |
Definition at line 40 of file boss_moam.cpp.
◆ Spells
| Enumerator |
|---|
| SPELL_TRAMPLE | |
| SPELL_DRAIN_MANA | |
| SPELL_ARCANE_ERUPTION | |
| SPELL_SUMMON_MANA_FIEND_1 | |
| SPELL_SUMMON_MANA_FIEND_2 | |
| SPELL_SUMMON_MANA_FIEND_3 | |
| SPELL_ENERGIZE | |
Definition at line 29 of file boss_moam.cpp.
◆ Texts
| Enumerator |
|---|
| EMOTE_AGGRO | |
| EMOTE_MANA_FULL | |
Definition at line 23 of file boss_moam.cpp.
◆ AddSC_boss_moam()