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boss_jindo_the_godbreaker.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "zulgurub.h"
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Classes

class  boss_jindo_the_godbreaker
 
struct  boss_jindo_the_godbreaker::boss_jindo_the_godbreakerAI
 

Enumerations

enum  Yells {
  SAY_INTRO = 0 , SAY_AGGRO = 1 , EMOTE_SHADOWS_OF_HAKKAR = 2 , SAY_JINDO_SPIRIT_PHASE = 3 ,
  SAY_SPIRIT_SPIRIT_PHASE = 0 , SAY_SPIRIT_DEFEATED = 1 , SAY_JINDO_DEFEATED = 0 , SAY_SHADOW_DEFEATED = 0
}
 
enum  Spells
 
enum  Events
 

Functions

void AddSC_boss_jindo_the_godbreaker ()
 

Enumeration Type Documentation

◆ Events

enum Events

Definition at line 46 of file boss_jindo_the_godbreaker.cpp.

◆ Spells

enum Spells

Definition at line 42 of file boss_jindo_the_godbreaker.cpp.

◆ Yells

enum Yells
Enumerator
SAY_INTRO 
SAY_AGGRO 
EMOTE_SHADOWS_OF_HAKKAR 
SAY_JINDO_SPIRIT_PHASE 
SAY_SPIRIT_SPIRIT_PHASE 
SAY_SPIRIT_DEFEATED 
SAY_JINDO_DEFEATED 
SAY_SHADOW_DEFEATED 

Definition at line 22 of file boss_jindo_the_godbreaker.cpp.

Function Documentation

◆ AddSC_boss_jindo_the_godbreaker()

void AddSC_boss_jindo_the_godbreaker ( )

Definition at line 102 of file boss_jindo_the_godbreaker.cpp.

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