TrinityCore
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battleground_deephaul_ravine Member List

This is the complete list of members for battleground_deephaul_ravine, including all inherited members.

_allianceDespawnedMineCartsbattleground_deephaul_ravineprivate
_capturePointAreaTriggersbattleground_deephaul_ravineprivate
_cartGUIDsbattleground_deephaul_ravineprivate
_cartsReachedbattleground_deephaul_ravineprivate
_controlZoneGUIDsbattleground_deephaul_ravineprivate
_doorGUIDsbattleground_deephaul_ravineprivate
_flagGUIDbattleground_deephaul_ravineprivate
_genericBunnyGUIDbattleground_deephaul_ravineprivate
_hordeDespawnedMineCartsbattleground_deephaul_ravineprivate
_leaderGUIDsbattleground_deephaul_ravineprivate
_schedulerbattleground_deephaul_ravineprivate
battlegroundBattlegroundScriptprotected
battleground_deephaul_ravine(BattlegroundMap *map)battleground_deephaul_ravineinlineexplicit
battlegroundMapBattlegroundScriptprotected
BattlegroundScript(BattlegroundMap *map) noexceptBattlegroundScriptexplicit
CanCaptureFlag(AreaTrigger *areaTrigger, Player *player) overridebattleground_deephaul_ravineinlinevirtual
CheckWinner() constbattleground_deephaul_ravineinline
DoAction(uint32 actionId, WorldObject *source, WorldObject *target) overridebattleground_deephaul_ravineinlinevirtual
DoForLeaders(Action const &fn) constbattleground_deephaul_ravineinline
GetCreatureEntry(ObjectGuid::LowType, CreatureData const *data)ZoneScriptvirtual
GetData(uint32) constZoneScriptinlinevirtual
GetData64(uint32) constZoneScriptinlinevirtual
GetGameObjectEntry(ObjectGuid::LowType, uint32 entry)ZoneScriptinlinevirtual
GetGuidData(uint32) constZoneScriptinlinevirtual
GetPrematureWinner()BattlegroundScriptvirtual
HandleConsumeBuff(AreaTrigger *trigger, Player *player)battleground_deephaul_ravineinline
HandleMineCartCaptured()battleground_deephaul_ravineinline
HandleProgressEvent(GameObject const *controlZone, Team team, uint32 controlVisualSpell, uint32 textId, ChatMsg msgType) constbattleground_deephaul_ravineinline
OnAreaTriggerCreate(AreaTrigger *areaTrigger) overridebattleground_deephaul_ravineinlinevirtual
OnAreaTriggerRemove(AreaTrigger *areaTrigger)ZoneScriptinlinevirtual
OnCaptureFlag(AreaTrigger *areaTrigger, Player *player) overridebattleground_deephaul_ravineinlinevirtual
OnCreatureCreate(Creature *creature) overridebattleground_deephaul_ravineinlinevirtual
OnCreatureGroupDepleted(CreatureGroup const *creatureGroup)ZoneScriptinlinevirtual
OnCreatureRemove(Creature *creature) overridebattleground_deephaul_ravineinlinevirtual
OnEnd(Team winner)BattlegroundScriptinlinevirtual
OnFlagDropped(ObjectGuid const &flagGuid, Player *player)ZoneScriptinlinevirtual
OnFlagStateChange(GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player) overridebattleground_deephaul_ravineinlinevirtual
OnFlagTaken(GameObject *flag, Player *player)ZoneScriptinlinevirtual
OnGameObjectCreate(GameObject *gameobject) overridebattleground_deephaul_ravineinlinevirtual
OnGameObjectRemove(GameObject *)ZoneScriptinlinevirtual
OnInit() overridebattleground_deephaul_ravineinlinevirtual
OnPlayerJoined(Player *player, bool inBattleground)BattlegroundScriptinlinevirtual
OnPlayerKilled(Player *victim, Player *killer)BattlegroundScriptinlinevirtual
OnPlayerLeft(Player *player)BattlegroundScriptinlinevirtual
OnPrepareStage1()BattlegroundScriptinlinevirtual
OnPrepareStage2()BattlegroundScriptinlinevirtual
OnPrepareStage3() overridebattleground_deephaul_ravineinlinevirtual
OnStart() overridebattleground_deephaul_ravineinlinevirtual
OnUnitDeath(Unit *unit)ZoneScriptinlinevirtual
OnUnitKilled(Creature *victim, Unit *killer)BattlegroundScriptinlinevirtual
OnUpdate(uint32 diff) overridebattleground_deephaul_ravineinlinevirtual
operator=(ZoneScript const &right)ZoneScript
operator=(ZoneScript &&right) noexceptZoneScript
ProcessEvent(WorldObject *obj, uint32 eventId, WorldObject *invoker) overridebattleground_deephaul_ravineinlinevirtual
RespawnEarthenMineCarts()battleground_deephaul_ravineinline
SendTeamScores() constbattleground_deephaul_ravineinline
SetData(uint32, uint32)ZoneScriptinlinevirtual
SetData64(uint32, uint64)ZoneScriptinlinevirtual
SetGuidData(uint32, ObjectGuid)ZoneScriptinlinevirtual
SpawnMineCarts()battleground_deephaul_ravineinline
TriggerGameEvent(uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) overrideBattlegroundScriptvirtual
UpdateCartWorldStates(GameObject const *controlZone) constbattleground_deephaul_ravineinline
UpdateWorldState(int32 worldStateId, int32 value, bool hidden=false) constBattlegroundScriptprotected
ZoneScript() noexceptZoneScript
ZoneScript(ZoneScript const &right)ZoneScript
ZoneScript(ZoneScript &&right) noexceptZoneScript
~BattlegroundScript() override=defaultBattlegroundScript
~ZoneScript()ZoneScriptvirtual