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TrinityCore
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Inheritance diagram for battleground_deephaul_ravine:Public Member Functions | |
| battleground_deephaul_ravine (BattlegroundMap *map) | |
| void | OnInit () override |
| void | OnStart () override |
| void | OnPrepareStage3 () override |
| void | OnUpdate (uint32 diff) override |
| void | OnGameObjectCreate (GameObject *gameobject) override |
| bool | CanCaptureFlag (AreaTrigger *areaTrigger, Player *player) override |
| void | OnCaptureFlag (AreaTrigger *areaTrigger, Player *player) override |
| void | OnFlagStateChange (GameObject *flagInBase, FlagState oldValue, FlagState newValue, Player *player) override |
| void | DoAction (uint32 actionId, WorldObject *source, WorldObject *target) override |
| void | HandleConsumeBuff (AreaTrigger *trigger, Player *player) |
| void | OnCreatureCreate (Creature *creature) override |
| void | OnCreatureRemove (Creature *creature) override |
| void | ProcessEvent (WorldObject *obj, uint32 eventId, WorldObject *invoker) override |
| void | OnAreaTriggerCreate (AreaTrigger *areaTrigger) override |
| void | HandleProgressEvent (GameObject const *controlZone, Team team, uint32 controlVisualSpell, uint32 textId, ChatMsg msgType) const |
| void | HandleMineCartCaptured () |
| void | SpawnMineCarts () |
| void | SendTeamScores () const |
| void | UpdateCartWorldStates (GameObject const *controlZone) const |
| bool | CheckWinner () const |
| template<std::invocable< Creature * > Action> | |
| void | DoForLeaders (Action const &fn) const |
| void | RespawnEarthenMineCarts () |
Public Member Functions inherited from BattlegroundScript | |
| BattlegroundScript (BattlegroundMap *map) noexcept | |
| ~BattlegroundScript () override=default | |
| virtual void | OnPrepareStage1 () |
| virtual void | OnPrepareStage2 () |
| virtual void | OnEnd (Team winner) |
| virtual void | OnPlayerJoined (Player *player, bool inBattleground) |
| virtual void | OnPlayerLeft (Player *player) |
| virtual void | OnPlayerKilled (Player *victim, Player *killer) |
| virtual void | OnUnitKilled (Creature *victim, Unit *killer) |
| virtual Team | GetPrematureWinner () |
| void | TriggerGameEvent (uint32 gameEventId, WorldObject *source=nullptr, WorldObject *target=nullptr) override |
Public Member Functions inherited from ZoneScript | |
| ZoneScript () noexcept | |
| ZoneScript (ZoneScript const &right) | |
| ZoneScript (ZoneScript &&right) noexcept | |
| ZoneScript & | operator= (ZoneScript const &right) |
| ZoneScript & | operator= (ZoneScript &&right) noexcept |
| virtual | ~ZoneScript () |
| virtual uint32 | GetCreatureEntry (ObjectGuid::LowType, CreatureData const *data) |
| virtual uint32 | GetGameObjectEntry (ObjectGuid::LowType, uint32 entry) |
| virtual void | OnGameObjectRemove (GameObject *) |
| virtual void | OnAreaTriggerRemove (AreaTrigger *areaTrigger) |
| virtual void | OnUnitDeath (Unit *unit) |
| virtual void | OnCreatureGroupDepleted (CreatureGroup const *creatureGroup) |
| virtual ObjectGuid | GetGuidData (uint32) const |
| virtual void | SetGuidData (uint32, ObjectGuid) |
| virtual uint64 | GetData64 (uint32) const |
| virtual void | SetData64 (uint32, uint64) |
| virtual uint32 | GetData (uint32) const |
| virtual void | SetData (uint32, uint32) |
| virtual void | OnFlagTaken (GameObject *flag, Player *player) |
| virtual void | OnFlagDropped (ObjectGuid const &flagGuid, Player *player) |
Private Attributes | |
| TaskScheduler | _scheduler |
| ObjectGuid | _flagGUID |
| uint8 | _cartsReached |
| std::array< ObjectGuid, 2 > | _cartGUIDs |
| std::array< ObjectGuid, 2 > | _controlZoneGUIDs |
| std::array< ObjectGuid, 2 > | _capturePointAreaTriggers |
| ObjectGuid | _genericBunnyGUID |
| std::array< ObjectGuid, 2 > | _leaderGUIDs |
| std::queue< Position > | _hordeDespawnedMineCarts |
| std::queue< Position > | _allianceDespawnedMineCarts |
| GuidVector | _doorGUIDs |
Additional Inherited Members | |
Protected Member Functions inherited from BattlegroundScript | |
| void | UpdateWorldState (int32 worldStateId, int32 value, bool hidden=false) const |
Protected Attributes inherited from BattlegroundScript | |
| BattlegroundMap * | battlegroundMap |
| Battleground * | battleground |
Definition at line 241 of file battleground_deephaul_ravine.cpp.
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inlineexplicit |
Definition at line 243 of file battleground_deephaul_ravine.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 352 of file battleground_deephaul_ravine.cpp.
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Definition at line 707 of file battleground_deephaul_ravine.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 432 of file battleground_deephaul_ravine.cpp.
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Definition at line 748 of file battleground_deephaul_ravine.cpp.
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Definition at line 455 of file battleground_deephaul_ravine.cpp.
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Definition at line 582 of file battleground_deephaul_ravine.cpp.
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Definition at line 560 of file battleground_deephaul_ravine.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 541 of file battleground_deephaul_ravine.cpp.
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Reimplemented from ZoneScript.
Definition at line 366 of file battleground_deephaul_ravine.cpp.
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Reimplemented from ZoneScript.
Definition at line 487 of file battleground_deephaul_ravine.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 507 of file battleground_deephaul_ravine.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 389 of file battleground_deephaul_ravine.cpp.
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inlineoverridevirtual |
Reimplemented from ZoneScript.
Definition at line 334 of file battleground_deephaul_ravine.cpp.
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inlineoverridevirtual |
Reimplemented from BattlegroundScript.
Definition at line 245 of file battleground_deephaul_ravine.cpp.
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inlineoverridevirtual |
Reimplemented from BattlegroundScript.
Definition at line 310 of file battleground_deephaul_ravine.cpp.
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Reimplemented from BattlegroundScript.
Definition at line 256 of file battleground_deephaul_ravine.cpp.
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inlineoverridevirtual |
Reimplemented from BattlegroundScript.
Definition at line 328 of file battleground_deephaul_ravine.cpp.
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Reimplemented from ZoneScript.
Definition at line 522 of file battleground_deephaul_ravine.cpp.
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Definition at line 755 of file battleground_deephaul_ravine.cpp.
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Definition at line 675 of file battleground_deephaul_ravine.cpp.
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Definition at line 638 of file battleground_deephaul_ravine.cpp.
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Definition at line 681 of file battleground_deephaul_ravine.cpp.
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Definition at line 788 of file battleground_deephaul_ravine.cpp.
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Definition at line 783 of file battleground_deephaul_ravine.cpp.
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Definition at line 781 of file battleground_deephaul_ravine.cpp.
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Definition at line 780 of file battleground_deephaul_ravine.cpp.
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Definition at line 782 of file battleground_deephaul_ravine.cpp.
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Definition at line 790 of file battleground_deephaul_ravine.cpp.
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Definition at line 779 of file battleground_deephaul_ravine.cpp.
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Definition at line 784 of file battleground_deephaul_ravine.cpp.
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Definition at line 787 of file battleground_deephaul_ravine.cpp.
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Definition at line 785 of file battleground_deephaul_ravine.cpp.
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Definition at line 778 of file battleground_deephaul_ravine.cpp.