#include <DB2LoadInfo.h>
Definition at line 6666 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_STRING, .Name =
"Name" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ClassMask" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"TrackingQuestID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"TransmogSetGroupID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ItemNameDescriptionID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ParentTransmogSetID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Unknown810" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ExpansionID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PatchID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"UiOrder" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"PlayerConditionID" },
}
Definition at line 6668 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: