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TrinityCore
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#include "ScriptedCreature.h"
Include dependency graph for ScriptedFollowerAI.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | FollowerAI |
Enumerations | |
| enum | FollowerState : uint32 { STATE_FOLLOW_NONE = 0x000 , STATE_FOLLOW_INPROGRESS = 0x001 , STATE_FOLLOW_PAUSED = 0x002 , STATE_FOLLOW_COMPLETE = 0x004 , STATE_FOLLOW_PREEVENT = 0x008 , STATE_FOLLOW_POSTEVENT = 0x010 } |
| enum FollowerState : uint32 |
| Enumerator | |
|---|---|
| STATE_FOLLOW_NONE | |
| STATE_FOLLOW_INPROGRESS | |
| STATE_FOLLOW_PAUSED | |
| STATE_FOLLOW_COMPLETE | |
| STATE_FOLLOW_PREEVENT | |
| STATE_FOLLOW_POSTEVENT | |
Definition at line 25 of file ScriptedFollowerAI.h.