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TrinityCore
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#include <MoveSplineInitArgs.h>
Public Member Functions | |
| FacingInfo () | |
Public Attributes | ||
| struct { | ||
| float x | ||
| float y | ||
| float z | ||
| } | f | |
| ObjectGuid | target | |
| float | angle | |
| MonsterMoveType | type | |
Definition at line 34 of file MoveSplineInitArgs.h.
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inline |
Definition at line 45 of file MoveSplineInitArgs.h.
References f.
| float Movement::FacingInfo::angle |
Definition at line 41 of file MoveSplineInitArgs.h.
Referenced by Movement::MoveSpline::computePosition(), WorldPackets::Movement::MonsterMove::InitializeSplineData(), Movement::MoveSplineInit::SetFacing(), Movement::MoveSplineInit::SetFacing(), Movement::MoveSplineInit::Stop(), Movement::MoveSpline::ToString(), and WorldPackets::Movement::CommonMovement::WriteCreateObjectSplineDataBlock().
| struct { ... } Movement::FacingInfo::f |
| ObjectGuid Movement::FacingInfo::target |
| MonsterMoveType Movement::FacingInfo::type |
Definition at line 43 of file MoveSplineInitArgs.h.
Referenced by Movement::MoveSpline::computePosition(), Movement::MoveSpline::Initialize(), WorldPackets::Movement::MonsterMove::InitializeSplineData(), Movement::MoveSplineInit::SetFacing(), Movement::MoveSplineInit::SetFacing(), Movement::MoveSplineInit::SetFacing(), Movement::MoveSplineInit::Stop(), Movement::MoveSpline::ToString(), and WorldPackets::Movement::CommonMovement::WriteCreateObjectSplineDataBlock().
| float Movement::FacingInfo::x |
Definition at line 38 of file MoveSplineInitArgs.h.
Referenced by Movement::MoveSpline::computePosition(), WorldPackets::Movement::MonsterMove::InitializeSplineData(), Movement::MoveSplineInit::SetFacing(), Movement::MoveSpline::ToString(), and WorldPackets::Movement::CommonMovement::WriteCreateObjectSplineDataBlock().
| float Movement::FacingInfo::y |
Definition at line 38 of file MoveSplineInitArgs.h.
Referenced by Movement::MoveSpline::computePosition(), WorldPackets::Movement::MonsterMove::InitializeSplineData(), Movement::MoveSplineInit::SetFacing(), Movement::MoveSpline::ToString(), and WorldPackets::Movement::CommonMovement::WriteCreateObjectSplineDataBlock().
| float Movement::FacingInfo::z |