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boss_gruul.cpp File Reference
#include "ScriptMgr.h"
#include "gruuls_lair.h"
#include "MotionMaster.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellScript.h"
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Go to the source code of this file.

Classes

class  boss_gruul
 
struct  boss_gruul::boss_gruulAI
 
class  spell_gruul_shatter
 
class  spell_gruul_shatter::spell_gruul_shatter_SpellScript
 
class  spell_gruul_shatter_effect
 
class  spell_gruul_shatter_effect::spell_gruul_shatter_effect_SpellScript
 

Enumerations

enum  Yells {
  SAY_AGGRO = 0 , SAY_SLAM = 1 , SAY_SHATTER = 2 , SAY_SLAY = 3 ,
  SAY_DEATH = 4 , EMOTE_GROW = 5
}
 
enum  Spells {
  SPELL_GROWTH = 36300 , SPELL_CAVE_IN = 36240 , SPELL_GROUND_SLAM = 33525 , SPELL_REVERBERATION = 36297 ,
  SPELL_SHATTER = 33654 , SPELL_SHATTER_EFFECT = 33671 , SPELL_HURTFUL_STRIKE = 33813 , SPELL_STONED = 33652 ,
  SPELL_MAGNETIC_PULL = 28337 , SPELL_KNOCK_BACK = 24199
}
 
enum  Events {
  EVENT_GROWTH = 1 , EVENT_CAVE_IN , EVENT_CAVE_IN_STATIC , EVENT_GROUND_SLAM ,
  EVENT_HURTFUL_STRIKE , EVENT_REVERBERATION
}
 

Functions

void AddSC_boss_gruul ()
 

Enumeration Type Documentation

◆ Events

enum Events
Enumerator
EVENT_GROWTH 
EVENT_CAVE_IN 
EVENT_CAVE_IN_STATIC 
EVENT_GROUND_SLAM 
EVENT_HURTFUL_STRIKE 
EVENT_REVERBERATION 

Definition at line 61 of file boss_gruul.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_GROWTH 
SPELL_CAVE_IN 
SPELL_GROUND_SLAM 
SPELL_REVERBERATION 
SPELL_SHATTER 
SPELL_SHATTER_EFFECT 
SPELL_HURTFUL_STRIKE 
SPELL_STONED 
SPELL_MAGNETIC_PULL 
SPELL_KNOCK_BACK 

Definition at line 45 of file boss_gruul.cpp.

◆ Yells

enum Yells
Enumerator
SAY_AGGRO 
SAY_SLAM 
SAY_SHATTER 
SAY_SLAY 
SAY_DEATH 
EMOTE_GROW 

Definition at line 34 of file boss_gruul.cpp.

Function Documentation

◆ AddSC_boss_gruul()

void AddSC_boss_gruul ( )

Definition at line 341 of file boss_gruul.cpp.

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