#include <DB2LoadInfo.h>
Definition at line 7127 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_STRING, .Name =
"AreaName" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"WmoID" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"NameSetID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"WmoGroupID" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"SoundProviderPref" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"SoundProviderPrefUnderwater" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"AmbienceID" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"UwAmbience" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"ZoneMusic" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"UwZoneMusic" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"IntroSound" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"UwIntroSound" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"AreaTableID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags" },
}
Definition at line 7129 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: