| _closeEnoughDistance | PointMovementGenerator | private |
| _destination | PointMovementGenerator | private |
| _fadeObject | PointMovementGenerator | private |
| _finalOrient | PointMovementGenerator | private |
| _generatePath | PointMovementGenerator | private |
| _movementId | PointMovementGenerator | private |
| _speed | PointMovementGenerator | private |
| _speedSelectionMode | PointMovementGenerator | private |
| AddFlag(uint16 const flag) | MovementGenerator | inline |
| AssistanceMovementGenerator(uint32 id, float x, float y, float z) | AssistanceMovementGenerator | inlineexplicit |
| BaseUnitState | MovementGenerator | |
| Deactivate(Unit *owner) override | PointMovementGenerator | virtual |
| Finalize(Unit *owner, bool active, bool movementInform) override | AssistanceMovementGenerator | virtual |
| Flags | MovementGenerator | |
| GetDebugInfo() const | MovementGenerator | virtual |
| GetId() const | PointMovementGenerator | inline |
| GetMovementGeneratorType() const override | AssistanceMovementGenerator | virtual |
| GetResetPosition(Unit *, float &, float &, float &) | MovementGenerator | inlinevirtual |
| HasFlag(uint16 const flag) const | MovementGenerator | inline |
| i_faceTarget | PointMovementGenerator | private |
| i_spellEffectExtra | PointMovementGenerator | private |
| Initialize(Unit *owner) override | PointMovementGenerator | virtual |
| Mode | MovementGenerator | |
| MovementGenerator() | MovementGenerator | inlineexplicit |
| MovementGenerator(MovementGenerator const &)=delete | MovementGenerator | |
| MovementGenerator(MovementGenerator &&)=delete | MovementGenerator | |
| MovementInform(Unit *) | PointMovementGenerator | private |
| operator=(PointMovementGenerator const &)=delete | PointMovementGenerator | |
| operator=(PointMovementGenerator &&)=delete | PointMovementGenerator | |
| MovementGenerator::operator=(MovementGenerator const &)=delete | MovementGenerator | |
| MovementGenerator::operator=(MovementGenerator &&)=delete | MovementGenerator | |
| Pause(uint32) | MovementGenerator | inlinevirtual |
| PointMovementGenerator(uint32 id, float x, float y, float z, bool generatePath, Optional< float > speed={}, Optional< float > finalOrient={}, Unit const *faceTarget=nullptr, Movement::SpellEffectExtraData const *spellEffectExtraData=nullptr, MovementWalkRunSpeedSelectionMode speedSelectionMode=MovementWalkRunSpeedSelectionMode::Default, Optional< float > closeEnoughDistance={}, Optional< MovementFadeObject > fadeObject={}, Scripting::v2::ActionResultSetter< MovementStopReason > &&scriptResult={}) | PointMovementGenerator | explicit |
| PointMovementGenerator(PointMovementGenerator const &)=delete | PointMovementGenerator | |
| PointMovementGenerator(PointMovementGenerator &&)=delete | PointMovementGenerator | |
| Priority | MovementGenerator | |
| RemoveFlag(uint16 const flag) | MovementGenerator | inline |
| Reset(Unit *owner) override | PointMovementGenerator | virtual |
| Resume(uint32) | MovementGenerator | inlinevirtual |
| ScriptResult | MovementGenerator | |
| SetScriptResult(MovementStopReason reason) | MovementGenerator | protected |
| UnitSpeedChanged() override | PointMovementGenerator | inlinevirtual |
| Update(Unit *owner, uint32 diff) override | PointMovementGenerator | virtual |
| ~MovementGenerator() | MovementGenerator | virtual |
| ~PointMovementGenerator() | PointMovementGenerator | |