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TrinityCore
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#include <MovementGenerator.h>
Inheritance diagram for MovementGenerator:Public Member Functions | |
| MovementGenerator () | |
| MovementGenerator (MovementGenerator const &)=delete | |
| MovementGenerator (MovementGenerator &&)=delete | |
| MovementGenerator & | operator= (MovementGenerator const &)=delete |
| MovementGenerator & | operator= (MovementGenerator &&)=delete |
| virtual | ~MovementGenerator () |
| virtual bool | Initialize (Unit *owner)=0 |
| virtual bool | Reset (Unit *owner)=0 |
| virtual bool | Update (Unit *owner, uint32 diff)=0 |
| virtual void | Deactivate (Unit *owner)=0 |
| virtual void | Finalize (Unit *owner, bool active, bool movementInform)=0 |
| virtual MovementGeneratorType | GetMovementGeneratorType () const =0 |
| virtual void | UnitSpeedChanged () |
| virtual void | Pause (uint32) |
| virtual void | Resume (uint32) |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| void | AddFlag (uint16 const flag) |
| bool | HasFlag (uint16 const flag) const |
| void | RemoveFlag (uint16 const flag) |
| virtual std::string | GetDebugInfo () const |
Public Attributes | |
| uint8 | Priority |
| uint16 | Flags |
| uint32 | BaseUnitState |
| Scripting::v2::ActionResultSetter< MovementStopReason > | ScriptResult |
Protected Member Functions | |
| void | SetScriptResult (MovementStopReason reason) |
Definition at line 50 of file MovementGenerator.h.
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inlineexplicit |
Definition at line 53 of file MovementGenerator.h.
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delete |
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delete |
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Definition at line 21 of file MovementGenerator.cpp.
References Interrupted, and SetScriptResult().
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Definition at line 80 of file MovementGenerator.h.
Referenced by ChaseMovementGenerator::Deactivate(), FollowMovementGenerator::Deactivate(), GenericMovementGenerator::Deactivate(), RotateMovementGenerator::Deactivate(), DistractMovementGenerator::Deactivate(), SplineChainMovementGenerator::Deactivate(), FleeingMovementGenerator::Deactivate(), PointMovementGenerator::Deactivate(), FormationMovementGenerator::DoDeactivate(), FlightPathMovementGenerator::DoDeactivate(), FormationMovementGenerator::DoFinalize(), FlightPathMovementGenerator::DoFinalize(), FormationMovementGenerator::DoInitialize(), FlightPathMovementGenerator::DoInitialize(), FormationMovementGenerator::DoUpdate(), FlightPathMovementGenerator::DoUpdate(), ChaseMovementGenerator::Finalize(), FollowMovementGenerator::Finalize(), GenericMovementGenerator::Finalize(), IdleMovementGenerator::Finalize(), RotateMovementGenerator::Finalize(), DistractMovementGenerator::Finalize(), AssistanceDistractMovementGenerator::Finalize(), SplineChainMovementGenerator::Finalize(), PointMovementGenerator::Finalize(), AssistanceMovementGenerator::Finalize(), FleeingMovementGenerator::Finalize(), ChaseMovementGenerator::Initialize(), FollowMovementGenerator::Initialize(), GenericMovementGenerator::Initialize(), RotateMovementGenerator::Initialize(), DistractMovementGenerator::Initialize(), SplineChainMovementGenerator::Initialize(), FleeingMovementGenerator::Initialize(), ImmediateMovementGenerator::Initialize(), PointMovementGenerator::Initialize(), MotionMaster::MoveKnockbackFrom(), FleeingMovementGenerator::SetTargetLocation(), SplineChainMovementGenerator::SplineChainMovementGenerator(), ConfusedMovementGenerator< T >::UnitSpeedChanged(), FleeingMovementGenerator::UnitSpeedChanged(), PointMovementGenerator::UnitSpeedChanged(), RandomMovementGenerator< T >::UnitSpeedChanged(), WaypointMovementGenerator< T >::UnitSpeedChanged(), ChaseMovementGenerator::Update(), FollowMovementGenerator::Update(), GenericMovementGenerator::Update(), RotateMovementGenerator::Update(), DistractMovementGenerator::Update(), SplineChainMovementGenerator::Update(), FleeingMovementGenerator::Update(), and PointMovementGenerator::Update().
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pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, FleeingMovementGenerator, and PointMovementGenerator.
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Implemented in ChaseMovementGenerator, TimedFleeingMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, AssistanceDistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, ImmediateMovementGenerator, PointMovementGenerator, AssistanceMovementGenerator, and FleeingMovementGenerator.
Referenced by MotionMaster::Delete(), and MotionMaster::DirectAdd().
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Reimplemented in FlightPathMovementGenerator, and WaypointMovementGenerator< T >.
Definition at line 27 of file MovementGenerator.cpp.
References BaseUnitState, Flags, Priority, and Trinity::StringFormat().
Referenced by FlightPathMovementGenerator::GetDebugInfo().
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pure virtual |
Implemented in ChaseMovementGenerator, ConfusedMovementGenerator< T >, FleeingMovementGenerator, TimedFleeingMovementGenerator, FlightPathMovementGenerator, FollowMovementGenerator, FormationMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, HomeMovementGenerator< T >, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, AssistanceDistractMovementGenerator, PointMovementGenerator, AssistanceMovementGenerator, RandomMovementGenerator< T >, SplineChainMovementGenerator, and WaypointMovementGenerator< T >.
Referenced by MotionMaster::Delete(), MotionMaster::GetCurrentMovementGeneratorType(), MotionMaster::GetMovementGeneratorsInformation(), npc_commandscript::HandleNpcUnFollowCommand(), MotionMaster::MoveTaxiFlight(), MotionMaster::Remove(), Creature::SetCanMelee(), and MotionMaster::Update().
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Reimplemented in WaypointMovementGenerator< T >, and FlightPathMovementGenerator.
Definition at line 78 of file MovementGenerator.h.
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Definition at line 81 of file MovementGenerator.h.
Referenced by MotionMaster::Add(), MotionMaster::DirectAdd(), FormationMovementGenerator::DoFinalize(), GenericMovementGenerator::Finalize(), DistractMovementGenerator::Finalize(), AssistanceDistractMovementGenerator::Finalize(), SplineChainMovementGenerator::Finalize(), PointMovementGenerator::Finalize(), AssistanceMovementGenerator::Finalize(), GenericMovementGenerator::Initialize(), SplineChainMovementGenerator::Initialize(), MotionMaster::Update(), ChaseMovementGenerator::Update(), FollowMovementGenerator::Update(), GenericMovementGenerator::Update(), SplineChainMovementGenerator::Update(), FleeingMovementGenerator::Update(), and PointMovementGenerator::Update().
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Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, FleeingMovementGenerator, ImmediateMovementGenerator, and PointMovementGenerator.
Referenced by MotionMaster::Add(), WorldSession::HandleMoveWorldportAck(), and MotionMaster::Update().
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delete |
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delete |
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Reimplemented in RandomMovementGenerator< T >, and WaypointMovementGenerator< T >.
Definition at line 74 of file MovementGenerator.h.
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inline |
Definition at line 82 of file MovementGenerator.h.
Referenced by ChaseMovementGenerator::Deactivate(), FollowMovementGenerator::Deactivate(), FormationMovementGenerator::DoInitialize(), FlightPathMovementGenerator::DoInitialize(), FormationMovementGenerator::DoReset(), FlightPathMovementGenerator::DoReset(), ChaseMovementGenerator::Initialize(), FollowMovementGenerator::Initialize(), GenericMovementGenerator::Initialize(), RotateMovementGenerator::Initialize(), DistractMovementGenerator::Initialize(), SplineChainMovementGenerator::Initialize(), FleeingMovementGenerator::Initialize(), ImmediateMovementGenerator::Initialize(), PointMovementGenerator::Initialize(), FormationMovementGenerator::LaunchMovement(), ChaseMovementGenerator::Reset(), FollowMovementGenerator::Reset(), RotateMovementGenerator::Reset(), DistractMovementGenerator::Reset(), SplineChainMovementGenerator::Reset(), FleeingMovementGenerator::Reset(), PointMovementGenerator::Reset(), ChaseMovementGenerator::Update(), FollowMovementGenerator::Update(), FleeingMovementGenerator::Update(), and PointMovementGenerator::Update().
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pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, FleeingMovementGenerator, and PointMovementGenerator.
Referenced by MotionMaster::Update().
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Reimplemented in RandomMovementGenerator< T >, and WaypointMovementGenerator< T >.
Definition at line 76 of file MovementGenerator.h.
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Definition at line 33 of file MovementGenerator.cpp.
References Scripting::v2::ActionResultSetter< T >::Reset(), ScriptResult, and Scripting::v2::ActionResultSetter< T >::SetResult().
Referenced by FlightPathMovementGenerator::DoFinalize(), TimedFleeingMovementGenerator::Finalize(), FollowMovementGenerator::Finalize(), RotateMovementGenerator::Finalize(), FleeingMovementGenerator::Finalize(), GenericMovementGenerator::MovementInform(), PointMovementGenerator::MovementInform(), and ~MovementGenerator().
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inlinevirtual |
Reimplemented in ChaseMovementGenerator, ConfusedMovementGenerator< T >, FleeingMovementGenerator, FollowMovementGenerator, PointMovementGenerator, RandomMovementGenerator< T >, and WaypointMovementGenerator< T >.
Definition at line 72 of file MovementGenerator.h.
Referenced by MotionMaster::PropagateSpeedChange().
Implemented in ChaseMovementGenerator, TimedFleeingMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, ImmediateMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, FleeingMovementGenerator, and PointMovementGenerator.
Referenced by MotionMaster::Update().
| uint32 MovementGenerator::BaseUnitState |
Definition at line 88 of file MovementGenerator.h.
Referenced by MotionMaster::AddBaseUnitState(), ChaseMovementGenerator::ChaseMovementGenerator(), MotionMaster::ClearBaseUnitState(), ConfusedMovementGenerator< T >::ConfusedMovementGenerator(), MotionMaster::Delete(), DistractMovementGenerator::DistractMovementGenerator(), FleeingMovementGenerator::FleeingMovementGenerator(), FlightPathMovementGenerator::FlightPathMovementGenerator(), FollowMovementGenerator::FollowMovementGenerator(), FormationMovementGenerator::FormationMovementGenerator(), GenericMovementGenerator::GenericMovementGenerator(), GetDebugInfo(), IdleMovementGenerator::IdleMovementGenerator(), ImmediateMovementGenerator::ImmediateMovementGenerator(), MotionMaster::MoveCharge(), PointMovementGenerator::PointMovementGenerator(), RandomMovementGenerator< T >::RandomMovementGenerator(), RotateMovementGenerator::RotateMovementGenerator(), SplineChainMovementGenerator::SplineChainMovementGenerator(), SplineChainMovementGenerator::SplineChainMovementGenerator(), WaypointMovementGenerator< T >::WaypointMovementGenerator(), and WaypointMovementGenerator< T >::WaypointMovementGenerator().
| uint16 MovementGenerator::Flags |
Definition at line 87 of file MovementGenerator.h.
Referenced by ChaseMovementGenerator::ChaseMovementGenerator(), ConfusedMovementGenerator< T >::ConfusedMovementGenerator(), MotionMaster::Delete(), DistractMovementGenerator::DistractMovementGenerator(), FleeingMovementGenerator::FleeingMovementGenerator(), FlightPathMovementGenerator::FlightPathMovementGenerator(), FollowMovementGenerator::FollowMovementGenerator(), FormationMovementGenerator::FormationMovementGenerator(), GenericMovementGenerator::GenericMovementGenerator(), GetDebugInfo(), FlightPathMovementGenerator::GetPathAtMapEnd(), IdleMovementGenerator::IdleMovementGenerator(), ImmediateMovementGenerator::ImmediateMovementGenerator(), PointMovementGenerator::PointMovementGenerator(), RandomMovementGenerator< T >::RandomMovementGenerator(), RotateMovementGenerator::RotateMovementGenerator(), FlightPathMovementGenerator::SetCurrentNodeAfterTeleport(), SplineChainMovementGenerator::SplineChainMovementGenerator(), SplineChainMovementGenerator::SplineChainMovementGenerator(), MotionMaster::Update(), WaypointMovementGenerator< T >::WaypointMovementGenerator(), and WaypointMovementGenerator< T >::WaypointMovementGenerator().
| uint8 MovementGenerator::Priority |
Definition at line 86 of file MovementGenerator.h.
Referenced by AssistanceDistractMovementGenerator::AssistanceDistractMovementGenerator(), ChaseMovementGenerator::ChaseMovementGenerator(), MotionMaster::Clear(), ConfusedMovementGenerator< T >::ConfusedMovementGenerator(), MotionMaster::Delete(), DistractMovementGenerator::DistractMovementGenerator(), FleeingMovementGenerator::FleeingMovementGenerator(), FlightPathMovementGenerator::FlightPathMovementGenerator(), FollowMovementGenerator::FollowMovementGenerator(), FormationMovementGenerator::FormationMovementGenerator(), GenericMovementGenerator::GenericMovementGenerator(), GetDebugInfo(), IdleMovementGenerator::IdleMovementGenerator(), ImmediateMovementGenerator::ImmediateMovementGenerator(), MotionMaster::LaunchMoveSpline(), MotionMaster::MoveCharge(), MotionMaster::MoveFall(), MotionMaster::MoveKnockbackFrom(), MovementGeneratorComparator::operator()(), PointMovementGenerator::PointMovementGenerator(), RandomMovementGenerator< T >::RandomMovementGenerator(), RotateMovementGenerator::RotateMovementGenerator(), SplineChainMovementGenerator::SplineChainMovementGenerator(), SplineChainMovementGenerator::SplineChainMovementGenerator(), WaypointMovementGenerator< T >::WaypointMovementGenerator(), and WaypointMovementGenerator< T >::WaypointMovementGenerator().
| Scripting::v2::ActionResultSetter<MovementStopReason> MovementGenerator::ScriptResult |
Definition at line 89 of file MovementGenerator.h.
Referenced by FleeingMovementGenerator::FleeingMovementGenerator(), FlightPathMovementGenerator::FlightPathMovementGenerator(), FollowMovementGenerator::FollowMovementGenerator(), GenericMovementGenerator::GenericMovementGenerator(), PointMovementGenerator::PointMovementGenerator(), RandomMovementGenerator< T >::RandomMovementGenerator(), RotateMovementGenerator::RotateMovementGenerator(), SetScriptResult(), WaypointMovementGenerator< T >::WaypointMovementGenerator(), and WaypointMovementGenerator< T >::WaypointMovementGenerator().