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TrinityCore
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#include <MovementGenerator.h>
Inheritance diagram for MovementGenerator:Public Member Functions | |
| MovementGenerator () | |
| MovementGenerator (MovementGenerator const &)=delete | |
| MovementGenerator (MovementGenerator &&)=delete | |
| MovementGenerator & | operator= (MovementGenerator const &)=delete |
| MovementGenerator & | operator= (MovementGenerator &&)=delete |
| virtual | ~MovementGenerator () |
| virtual void | Initialize (Unit *owner)=0 |
| virtual void | Reset (Unit *owner)=0 |
| virtual bool | Update (Unit *owner, uint32 diff)=0 |
| virtual void | Deactivate (Unit *owner)=0 |
| virtual void | Finalize (Unit *owner, bool active, bool movementInform)=0 |
| virtual MovementGeneratorType | GetMovementGeneratorType () const =0 |
| virtual void | UnitSpeedChanged () |
| virtual void | Pause (uint32) |
| virtual void | Resume (uint32) |
| virtual bool | GetResetPosition (Unit *, float &, float &, float &) |
| void | AddFlag (uint16 const flag) |
| bool | HasFlag (uint16 const flag) const |
| void | RemoveFlag (uint16 const flag) |
| virtual std::string | GetDebugInfo () const |
Public Attributes | |
| uint8 | Mode |
| uint8 | Priority |
| uint16 | Flags |
| uint32 | BaseUnitState |
| Scripting::v2::ActionResultSetter< MovementStopReason > | ScriptResult |
Protected Member Functions | |
| void | SetScriptResult (MovementStopReason reason) |
Definition at line 49 of file MovementGenerator.h.
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inlineexplicit |
Definition at line 52 of file MovementGenerator.h.
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delete |
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delete |
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virtual |
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inline |
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pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, FleeingMovementGenerator, and PointMovementGenerator.
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pure virtual |
Implemented in ChaseMovementGenerator, TimedFleeingMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, AssistanceDistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, PointMovementGenerator, AssistanceMovementGenerator, and FleeingMovementGenerator.
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virtual |
Reimplemented in FlightPathMovementGenerator, and WaypointMovementGenerator< T >.
Definition at line 27 of file MovementGenerator.cpp.
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pure virtual |
Implemented in ChaseMovementGenerator, ConfusedMovementGenerator< T >, FleeingMovementGenerator, TimedFleeingMovementGenerator, FlightPathMovementGenerator, FollowMovementGenerator, FormationMovementGenerator, GenericMovementGenerator, HomeMovementGenerator< T >, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, AssistanceDistractMovementGenerator, PointMovementGenerator, AssistanceMovementGenerator, RandomMovementGenerator< T >, SplineChainMovementGenerator, and WaypointMovementGenerator< T >.
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inlinevirtual |
Reimplemented in WaypointMovementGenerator< T >, and FlightPathMovementGenerator.
Definition at line 77 of file MovementGenerator.h.
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inline |
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pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, FleeingMovementGenerator, and PointMovementGenerator.
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delete |
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delete |
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inlinevirtual |
Reimplemented in RandomMovementGenerator< T >, and WaypointMovementGenerator< T >.
Definition at line 73 of file MovementGenerator.h.
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inline |
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pure virtual |
Implemented in ChaseMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, FleeingMovementGenerator, and PointMovementGenerator.
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inlinevirtual |
Reimplemented in RandomMovementGenerator< T >, and WaypointMovementGenerator< T >.
Definition at line 75 of file MovementGenerator.h.
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protected |
Definition at line 33 of file MovementGenerator.cpp.
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inlinevirtual |
Reimplemented in ChaseMovementGenerator, ConfusedMovementGenerator< T >, FleeingMovementGenerator, FollowMovementGenerator, PointMovementGenerator, RandomMovementGenerator< T >, and WaypointMovementGenerator< T >.
Definition at line 71 of file MovementGenerator.h.
Here is the caller graph for this function:Implemented in ChaseMovementGenerator, TimedFleeingMovementGenerator, FollowMovementGenerator, GenericMovementGenerator, IdleMovementGenerator, RotateMovementGenerator, DistractMovementGenerator, SplineChainMovementGenerator, MovementGeneratorMedium< T, D >, MovementGeneratorMedium< Creature, FormationMovementGenerator >, MovementGeneratorMedium< Player, FlightPathMovementGenerator >, MovementGeneratorMedium< T, ConfusedMovementGenerator< T > >, MovementGeneratorMedium< T, HomeMovementGenerator< T > >, MovementGeneratorMedium< T, RandomMovementGenerator< T > >, MovementGeneratorMedium< T, WaypointMovementGenerator< T > >, FleeingMovementGenerator, and PointMovementGenerator.
Here is the caller graph for this function:| uint32 MovementGenerator::BaseUnitState |
Definition at line 88 of file MovementGenerator.h.
| uint16 MovementGenerator::Flags |
Definition at line 87 of file MovementGenerator.h.
| uint8 MovementGenerator::Mode |
Definition at line 85 of file MovementGenerator.h.
| uint8 MovementGenerator::Priority |
Definition at line 86 of file MovementGenerator.h.
| Scripting::v2::ActionResultSetter<MovementStopReason> MovementGenerator::ScriptResult |
Definition at line 89 of file MovementGenerator.h.