TrinityCore
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Creature::ValuesUpdateForPlayerWithMaskSender Struct Reference

#include <Creature.h>

Public Member Functions

 ValuesUpdateForPlayerWithMaskSender (Creature const *owner)
 
void operator() (Player const *player) const
 

Public Attributes

Creature const * Owner
 
UF::ObjectData::Base ObjectMask
 
UF::UnitData::Base UnitMask
 
bool IgnoreNestedChangesMask
 

Detailed Description

Definition at line 511 of file Creature.h.

Constructor & Destructor Documentation

◆ ValuesUpdateForPlayerWithMaskSender()

Creature::ValuesUpdateForPlayerWithMaskSender::ValuesUpdateForPlayerWithMaskSender ( Creature const *  owner)
inlineexplicit

Definition at line 513 of file Creature.h.

Member Function Documentation

◆ operator()()

Member Data Documentation

◆ IgnoreNestedChangesMask

bool Creature::ValuesUpdateForPlayerWithMaskSender::IgnoreNestedChangesMask

Definition at line 518 of file Creature.h.

Referenced by operator()().

◆ ObjectMask

UF::ObjectData::Base Creature::ValuesUpdateForPlayerWithMaskSender::ObjectMask

Definition at line 516 of file Creature.h.

Referenced by operator()().

◆ Owner

Creature const* Creature::ValuesUpdateForPlayerWithMaskSender::Owner

Definition at line 515 of file Creature.h.

Referenced by operator()().

◆ UnitMask

UF::UnitData::Base Creature::ValuesUpdateForPlayerWithMaskSender::UnitMask

Definition at line 517 of file Creature.h.

Referenced by operator()().


The documentation for this struct was generated from the following files: