TrinityCore
Loading...
Searching...
No Matches
CreatureAddon Struct Reference

#include <CreatureData.h>

Public Attributes

uint32 PathId
 
uint32 mount
 
uint8 standState
 
uint8 animTier
 
uint8 sheathState
 
uint8 pvpFlags
 
uint8 visFlags
 
uint32 emote
 
uint16 aiAnimKit
 
uint16 movementAnimKit
 
uint16 meleeAnimKit
 
std::vector< uint32 > auras
 
VisibilityDistanceType visibilityDistanceType
 

Detailed Description

Definition at line 637 of file CreatureData.h.

Member Data Documentation

◆ aiAnimKit

◆ animTier

◆ auras

std::vector<uint32> CreatureAddon::auras

◆ emote

◆ meleeAnimKit

uint16 CreatureAddon::meleeAnimKit

◆ mount

◆ movementAnimKit

uint16 CreatureAddon::movementAnimKit

◆ PathId

◆ pvpFlags

◆ sheathState

uint8 CreatureAddon::sheathState

◆ standState

uint8 CreatureAddon::standState

◆ visFlags

◆ visibilityDistanceType

VisibilityDistanceType CreatureAddon::visibilityDistanceType

The documentation for this struct was generated from the following file: