#include <PoolMgr.h>
Definition at line 54 of file PoolMgr.h.
◆ SpawnedPoolData() [1/3]
SpawnedPoolData::SpawnedPoolData |
( |
Map * |
owner | ) |
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explicit |
◆ ~SpawnedPoolData()
SpawnedPoolData::~SpawnedPoolData |
( |
| ) |
|
|
default |
◆ SpawnedPoolData() [2/3]
◆ SpawnedPoolData() [3/3]
◆ AddSpawn() [1/4]
template<>
void SpawnedPoolData::AddSpawn |
( |
uint64 |
db_guid, |
|
|
uint32 |
pool_id |
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) |
| |
◆ AddSpawn() [2/4]
template<>
void SpawnedPoolData::AddSpawn |
( |
uint64 |
db_guid, |
|
|
uint32 |
pool_id |
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) |
| |
◆ AddSpawn() [3/4]
template<typename T >
void SpawnedPoolData::AddSpawn |
( |
uint64 |
db_guid_or_pool_id, |
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uint32 |
pool_id |
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) |
| |
◆ AddSpawn() [4/4]
template<>
void SpawnedPoolData::AddSpawn |
( |
uint64 |
sub_pool_id, |
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|
uint32 |
pool_id |
|
) |
| |
◆ GetMap()
Map * SpawnedPoolData::GetMap |
( |
| ) |
const |
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inline |
◆ GetSpawnedObjects()
uint32 SpawnedPoolData::GetSpawnedObjects |
( |
uint32 |
pool_id | ) |
const |
◆ IsSpawnedObject() [1/5]
◆ IsSpawnedObject() [2/5]
◆ IsSpawnedObject() [3/5]
◆ IsSpawnedObject() [4/5]
template<typename T >
bool SpawnedPoolData::IsSpawnedObject |
( |
uint64 |
db_guid_or_pool_id | ) |
const |
◆ IsSpawnedObject() [5/5]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ RemoveSpawn() [1/4]
template<>
void SpawnedPoolData::RemoveSpawn |
( |
uint64 |
db_guid, |
|
|
uint32 |
pool_id |
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) |
| |
◆ RemoveSpawn() [2/4]
template<>
void SpawnedPoolData::RemoveSpawn |
( |
uint64 |
db_guid, |
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|
uint32 |
pool_id |
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) |
| |
◆ RemoveSpawn() [3/4]
template<typename T >
void SpawnedPoolData::RemoveSpawn |
( |
uint64 |
db_guid_or_pool_id, |
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|
uint32 |
pool_id |
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) |
| |
◆ RemoveSpawn() [4/4]
template<>
void SpawnedPoolData::RemoveSpawn |
( |
uint64 |
sub_pool_id, |
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|
uint32 |
pool_id |
|
) |
| |
◆ mOwner
Map* SpawnedPoolData::mOwner |
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private |
◆ mSpawnedCreatures
◆ mSpawnedGameobjects
◆ mSpawnedPools
The documentation for this class was generated from the following files: