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TrinityCore
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#include <InstanceLockMgr.h>
Inheritance diagram for InstanceLockData:Public Member Functions | |
| InstanceLockData () | |
| virtual | ~InstanceLockData () |
| InstanceLockData (InstanceLockData const &)=delete | |
| InstanceLockData (InstanceLockData &&)=delete | |
| InstanceLockData & | operator= (InstanceLockData const &)=delete |
| InstanceLockData & | operator= (InstanceLockData &&)=delete |
Public Attributes | |
| std::string | Data |
| uint32 | CompletedEncountersMask = 0 |
| uint32 | EntranceWorldSafeLocId = 0 |
Definition at line 68 of file InstanceLockMgr.h.
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| uint32 InstanceLockData::CompletedEncountersMask = 0 |
Definition at line 79 of file InstanceLockMgr.h.
Referenced by InstanceMap::AddPlayerToMap(), InstanceLockMgr::CanJoinInstanceLock(), InstanceMap::CreateInstanceLockForPlayer(), Player::IsLockedToDungeonEncounter(), Player::IsLockedToDungeonEncounter(), InstanceLockMgr::Load(), InstanceMap::Reset(), InstanceMap::UpdateInstanceLock(), InstanceMap::UpdateInstanceLock(), and InstanceLockMgr::UpdateInstanceLockForPlayer().
| std::string InstanceLockData::Data |
Definition at line 78 of file InstanceLockMgr.h.
Referenced by InstanceMap::CreateInstanceData(), InstanceLockMgr::Load(), InstanceMap::UpdateInstanceLock(), InstanceMap::UpdateInstanceLock(), and InstanceLockMgr::UpdateInstanceLockForPlayer().
| uint32 InstanceLockData::EntranceWorldSafeLocId = 0 |
Definition at line 80 of file InstanceLockMgr.h.
Referenced by InstanceMap::CreateInstanceData(), and InstanceLockMgr::UpdateInstanceLockForPlayer().