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boss_ramstein_the_gorger.cpp File Reference
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "stratholme.h"
#include "TemporarySummon.h"
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Classes

class  boss_ramstein_the_gorger
 
struct  boss_ramstein_the_gorger::boss_ramstein_the_gorgerAI
 

Enumerations

enum  Spells { SPELL_TRAMPLE = 5568 , SPELL_KNOCKOUT = 17307 }
 
enum  CreatureId { NPC_MINDLESS_UNDEAD = 11030 }
 

Functions

void AddSC_boss_ramstein_the_gorger ()
 

Enumeration Type Documentation

◆ CreatureId

enum CreatureId
Enumerator
NPC_MINDLESS_UNDEAD 

Definition at line 36 of file boss_ramstein_the_gorger.cpp.

◆ Spells

enum Spells
Enumerator
SPELL_TRAMPLE 
SPELL_KNOCKOUT 

Definition at line 30 of file boss_ramstein_the_gorger.cpp.

Function Documentation

◆ AddSC_boss_ramstein_the_gorger()

void AddSC_boss_ramstein_the_gorger ( )

Definition at line 108 of file boss_ramstein_the_gorger.cpp.

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