Definition at line 3085 of file DB2Stores.cpp.
◆ IsInside()
| bool UiMapAssignmentStatus::IsInside |
( |
| ) |
const |
|
inline |
◆ AreaPriority
| int8 UiMapAssignmentStatus::AreaPriority = -1 |
◆ DistanceToRegionBottom
| float UiMapAssignmentStatus::DistanceToRegionBottom = std::numeric_limits<float>::max() |
◆ DistanceToRegionCenterSquared
| float UiMapAssignmentStatus::DistanceToRegionCenterSquared = std::numeric_limits<float>::max() |
◆ DistanceToRegionEdgeSquared
| float UiMapAssignmentStatus::DistanceToRegionEdgeSquared = std::numeric_limits<float>::max() |
◆ DistanceToRegionTop
| float UiMapAssignmentStatus::DistanceToRegionTop = std::numeric_limits<float>::max() |
◆ [struct]
| struct { ... } UiMapAssignmentStatus::Inside |
◆ MapPriority
| int8 UiMapAssignmentStatus::MapPriority = 3 |
◆ [struct]
| struct { ... } UiMapAssignmentStatus::Outside |
◆ UiMapAssignment
◆ WmoPriority
| int8 UiMapAssignmentStatus::WmoPriority = 3 |
The documentation for this struct was generated from the following file: