TrinityCore
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BattlegroundScriptTemplate Struct Reference

#include <BattlegroundMgr.h>

Public Attributes

int32 MapId
 
BattlegroundTypeId Id
 
uint32 ScriptId
 

Detailed Description

Definition at line 64 of file BattlegroundMgr.h.

Member Data Documentation

◆ Id

BattlegroundTypeId BattlegroundScriptTemplate::Id

Definition at line 67 of file BattlegroundMgr.h.

◆ MapId

int32 BattlegroundScriptTemplate::MapId

Definition at line 66 of file BattlegroundMgr.h.

◆ ScriptId

uint32 BattlegroundScriptTemplate::ScriptId

Definition at line 68 of file BattlegroundMgr.h.


The documentation for this struct was generated from the following file: