TrinityCore
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UF::TraitSubTreeCache Struct Reference

#include <UpdateFields.h>

+ Inheritance diagram for UF::TraitSubTreeCache:

Public Types

using OwnerObject = Player
 

Public Member Functions

void WriteCreate (ByteBuffer &data, Player const *receiver, Player const *owner) const
 
void WriteUpdate (bool, ByteBuffer &data, Player const *receiver, Player const *owner) const
 
bool operator== (TraitSubTreeCache const &right) const
 
bool operator!= (TraitSubTreeCache const &right) const
 

Public Attributes

std::vector< UF::TraitEntry > Entries
 
int32 TraitSubTreeID = 0
 
uint32 Active = 0
 

Detailed Description

Definition at line 965 of file UpdateFields.h.

Member Typedef Documentation

◆ OwnerObject

Definition at line 971 of file UpdateFields.h.

Member Function Documentation

◆ operator!=()

bool UF::TraitSubTreeCache::operator!= ( TraitSubTreeCache const &  right) const
inline

Definition at line 975 of file UpdateFields.h.

◆ operator==()

bool UF::TraitSubTreeCache::operator== ( TraitSubTreeCache const &  right) const

Definition at line 3788 of file UpdateFields.cpp.

References Active, Entries, and TraitSubTreeID.

◆ WriteCreate()

void UF::TraitSubTreeCache::WriteCreate ( ByteBuffer &  data,
Player const *  receiver,
Player const *  owner 
) const

Definition at line 3776 of file UpdateFields.cpp.

References Active, ByteBuffer::FlushBits(), TraitSubTreeID, and ByteBuffer::WriteBits().

Referenced by WriteUpdate().

◆ WriteUpdate()

void UF::TraitSubTreeCache::WriteUpdate ( bool  ,
ByteBuffer &  data,
Player const *  receiver,
Player const *  owner 
) const
inline

Definition at line 973 of file UpdateFields.h.

References WriteCreate().

Member Data Documentation

◆ Active

◆ Entries

◆ TraitSubTreeID


The documentation for this struct was generated from the following files: