TrinityCore
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WorldSocketProtocolInitializer Struct Referencefinal
+ Inheritance diagram for WorldSocketProtocolInitializer:

Public Member Functions

 WorldSocketProtocolInitializer (WorldSocket *socket)
 
void Start () override
 
void AsyncRead ()
 
Trinity::Net::SocketReadCallbackResult ReadHandler ()
 
void HandleDataReady ()
 
- Public Member Functions inherited from Trinity::Net::SocketConnectionInitializer
 SocketConnectionInitializer ()=default
 
 SocketConnectionInitializer (SocketConnectionInitializer const &)=delete
 
 SocketConnectionInitializer (SocketConnectionInitializer &&) noexcept=default
 
SocketConnectionInitializer & operator= (SocketConnectionInitializer const &)=delete
 
SocketConnectionInitializer & operator= (SocketConnectionInitializer &&) noexcept=default
 
virtual ~SocketConnectionInitializer ()=default
 
void InvokeNext ()
 

Static Public Attributes

static constexpr std::string_view ServerConnectionInitialize = "WORLD OF WARCRAFT CONNECTION - SERVER TO CLIENT - V2\n"
 
static constexpr std::string_view ClientConnectionInitialize = "WORLD OF WARCRAFT CONNECTION - CLIENT TO SERVER - V2\n"
 

Private Attributes

WorldSocket * _socket
 
MessageBuffer _packetBuffer
 

Additional Inherited Members

- Static Public Member Functions inherited from Trinity::Net::SocketConnectionInitializer
static std::shared_ptr< SocketConnectionInitializer > & SetupChain (std::span< std::shared_ptr< SocketConnectionInitializer > > initializers)
 
- Public Attributes inherited from Trinity::Net::SocketConnectionInitializer
std::shared_ptr< SocketConnectionInitializer > next
 

Detailed Description

Definition at line 80 of file WorldSocket.cpp.

Constructor & Destructor Documentation

◆ WorldSocketProtocolInitializer()

WorldSocketProtocolInitializer::WorldSocketProtocolInitializer ( WorldSocket *  socket)
inlineexplicit

Definition at line 85 of file WorldSocket.cpp.

Member Function Documentation

◆ AsyncRead()

void WorldSocketProtocolInitializer::AsyncRead ( )
inline

Definition at line 100 of file WorldSocket.cpp.

References _socket, and Trinity::Net::Socket< Stream >::AsyncRead().

Referenced by Start().

◆ HandleDataReady()

◆ ReadHandler()

◆ Start()

Member Data Documentation

◆ _packetBuffer

MessageBuffer WorldSocketProtocolInitializer::_packetBuffer
private

Definition at line 118 of file WorldSocket.cpp.

Referenced by HandleDataReady(), ReadHandler(), and Start().

◆ _socket

WorldSocket* WorldSocketProtocolInitializer::_socket
private

Definition at line 117 of file WorldSocket.cpp.

Referenced by AsyncRead(), HandleDataReady(), ReadHandler(), and Start().

◆ ClientConnectionInitialize

constexpr std::string_view WorldSocketProtocolInitializer::ClientConnectionInitialize = "WORLD OF WARCRAFT CONNECTION - CLIENT TO SERVER - V2\n"
staticconstexpr

Definition at line 83 of file WorldSocket.cpp.

Referenced by HandleDataReady(), and Start().

◆ ServerConnectionInitialize

constexpr std::string_view WorldSocketProtocolInitializer::ServerConnectionInitialize = "WORLD OF WARCRAFT CONNECTION - SERVER TO CLIENT - V2\n"
staticconstexpr

Definition at line 82 of file WorldSocket.cpp.

Referenced by Start().


The documentation for this struct was generated from the following file: