#include <DB2LoadInfo.h>
Definition at line 2027 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"AirFriction" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"MaxVel" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Unknown1000_2" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"DoubleJumpVelMod" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"LiftCoefficient" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"GlideStartMinHeight" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"AddImpulseMaxSpeed" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"BankingRateMin" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"BankingRateMax" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PitchingRateDownMin" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PitchingRateDownMax" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PitchingRateUpMin" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"PitchingRateUpMax" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"TurnVelocityThresholdMin" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"TurnVelocityThresholdMax" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"SurfaceFriction" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"OverMaxDeceleration" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Unknown1000_17" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Unknown1000_18" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Unknown1000_19" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Unknown1000_20" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Unknown1000_21" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"LaunchSpeedCoefficient" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"VigorRegenMaxVelCoefficient" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"SpellID" },
}
Definition at line 2029 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: