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TrinityCore
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#include <GameObject.h>
Public Member Functions | |
| ValuesUpdateForPlayerWithMaskSender (GameObject const *owner) | |
| void | operator() (Player const *player) const |
Public Attributes | |
| GameObject const * | Owner |
| UF::ObjectData::Base | ObjectMask |
| UF::GameObjectData::Base | GameObjectMask |
| bool | IgnoreNestedChangesMask |
Definition at line 186 of file GameObject.h.
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inlineexplicit |
Definition at line 188 of file GameObject.h.
| void GameObject::ValuesUpdateForPlayerWithMaskSender::operator() | ( | Player const * | player | ) | const |
Definition at line 4208 of file GameObject.cpp.
References UpdateData::BuildPacket(), GameObject::BuildValuesUpdateForPlayerWithMask(), GameObjectMask, UF::HasChangesMask< Bits >::GetChangesMask(), WorldLocation::GetMapId(), IgnoreNestedChangesMask, ObjectMask, Owner, and Player::SendDirectMessage().
| UF::GameObjectData::Base GameObject::ValuesUpdateForPlayerWithMaskSender::GameObjectMask |
Definition at line 192 of file GameObject.h.
Referenced by operator()().
| bool GameObject::ValuesUpdateForPlayerWithMaskSender::IgnoreNestedChangesMask |
Definition at line 193 of file GameObject.h.
Referenced by operator()().
| UF::ObjectData::Base GameObject::ValuesUpdateForPlayerWithMaskSender::ObjectMask |
Definition at line 191 of file GameObject.h.
Referenced by operator()().
| GameObject const* GameObject::ValuesUpdateForPlayerWithMaskSender::Owner |
Definition at line 190 of file GameObject.h.
Referenced by operator()().