TrinityCore
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PersonalPhaseSpawns Struct Reference

#include <PersonalPhaseTracker.h>

Public Member Functions

bool IsEmpty () const
 

Public Attributes

std::unordered_set< WorldObject * > Objects
 
std::unordered_set< uint16 > Grids
 
Optional< Milliseconds > DurationRemaining
 

Static Public Attributes

static constexpr Milliseconds DELETE_TIME_DEFAULT = 1min
 

Detailed Description

Definition at line 31 of file PersonalPhaseTracker.h.

Member Function Documentation

◆ IsEmpty()

bool PersonalPhaseSpawns::IsEmpty ( ) const
inline

Definition at line 39 of file PersonalPhaseTracker.h.

References Grids, and Objects.

Member Data Documentation

◆ DELETE_TIME_DEFAULT

constexpr Milliseconds PersonalPhaseSpawns::DELETE_TIME_DEFAULT = 1min
staticconstexpr

◆ DurationRemaining

Optional<Milliseconds> PersonalPhaseSpawns::DurationRemaining

Definition at line 37 of file PersonalPhaseTracker.h.

◆ Grids

std::unordered_set<uint16> PersonalPhaseSpawns::Grids

◆ Objects

std::unordered_set<WorldObject*> PersonalPhaseSpawns::Objects

Definition at line 35 of file PersonalPhaseTracker.h.

Referenced by PlayerPersonalPhasesTracker::DespawnPhase(), and IsEmpty().


The documentation for this struct was generated from the following file: