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TrinityCore
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Functions | |
| SpellEffectValue | GetBonusMultiplier (Unit const *unit, uint32 spellId) |
| SpellEffectValue MajorPlayerHealingCooldownHelpers::GetBonusMultiplier | ( | Unit const * | unit, |
| uint32 | spellId | ||
| ) |
Definition at line 5335 of file spell_generic.cpp.
References DIFFICULTY_NONE, EFFECT_0, EFFECT_1, EFFECT_2, EFFECT_3, EFFECT_4, Unit::GetAuraEffect(), WorldObject::GetMap(), Map::IsBattleground(), Map::IsRaid(), SPELL_DRUID_TRANQUILITY, SPELL_DRUID_TRANQUILITY_HEAL, SPELL_EVOKER_REWIND, SPELL_MONK_REVIVAL, SPELL_PRIEST_DIVINE_HYMN, SPELL_PRIEST_DIVINE_HYMN_HEAL, SPELL_PRIEST_LUMINOUS_BARRIER, SPELL_SHAMAN_HEALING_TIDE_TOTEM, SPELL_SHAMAN_HEALING_TIDE_TOTEM_HEAL, and sSpellMgr.
Referenced by spell_gen_major_healing_cooldown_modifier_aura::CalculateHealingBonus(), and spell_gen_major_healing_cooldown_modifier::CalculateHealingBonus().