#include "Define.h"
#include "DatabaseEnvFwd.h"
#include "EnumFlag.h"
#include "FlatSet.h"
#include "ObjectGuid.h"
#include <boost/dynamic_bitset_fwd.hpp>
#include <map>
#include <unordered_map>
#include <unordered_set>
Go to the source code of this file.
|
| enum class | CollectionItemState : uint8 { Unchanged
, New
, Changed
, Removed
} |
| |
| enum | HeirloomPlayerFlags {
HEIRLOOM_FLAG_NONE = 0x00
, HEIRLOOM_FLAG_UPGRADE_LEVEL_1 = 0x01
, HEIRLOOM_FLAG_UPGRADE_LEVEL_2 = 0x02
, HEIRLOOM_FLAG_UPGRADE_LEVEL_3 = 0x04
,
HEIRLOOM_FLAG_UPGRADE_LEVEL_4 = 0x08
, HEIRLOOM_FLAG_UPGRADE_LEVEL_5 = 0x10
, HEIRLOOM_FLAG_UPGRADE_LEVEL_6 = 0x20
} |
| |
| enum | HeirloomItemFlags { HEIRLOOM_ITEM_FLAG_NONE = 0x00
, HEIRLOOM_ITEM_FLAG_SHOW_ONLY_IF_KNOWN = 0x01
, HEIRLOOM_ITEM_FLAG_PVP = 0x02
} |
| |
| enum class | ToyFlags : uint32 { None = 0
, Favorite = 0x01
, HasFanfare = 0x02
} |
| |
| enum | MountStatusFlags : uint8 { MOUNT_STATUS_NONE = 0x00
, MOUNT_NEEDS_FANFARE = 0x01
, MOUNT_IS_FAVORITE = 0x02
} |
| |
| enum class | WarbandSceneCollectionFlags : uint8 { None = 0x00
, Favorite = 0x01
, HasFanfare = 0x02
} |
| |
◆ HeirloomContainer
◆ MountContainer
◆ MountDefinitionMap
◆ ToyBoxContainer
◆ WarbandSceneCollectionContainer
◆ CollectionItemState
| Enumerator |
|---|
| Unchanged | |
| New | |
| Changed | |
| Removed | |
Definition at line 35 of file CollectionMgr.h.
◆ HeirloomItemFlags
| Enumerator |
|---|
| HEIRLOOM_ITEM_FLAG_NONE | |
| HEIRLOOM_ITEM_FLAG_SHOW_ONLY_IF_KNOWN | |
| HEIRLOOM_ITEM_FLAG_PVP | |
Definition at line 54 of file CollectionMgr.h.
◆ HeirloomPlayerFlags
| Enumerator |
|---|
| HEIRLOOM_FLAG_NONE | |
| HEIRLOOM_FLAG_UPGRADE_LEVEL_1 | |
| HEIRLOOM_FLAG_UPGRADE_LEVEL_2 | |
| HEIRLOOM_FLAG_UPGRADE_LEVEL_3 | |
| HEIRLOOM_FLAG_UPGRADE_LEVEL_4 | |
| HEIRLOOM_FLAG_UPGRADE_LEVEL_5 | |
| HEIRLOOM_FLAG_UPGRADE_LEVEL_6 | |
Definition at line 43 of file CollectionMgr.h.
◆ MountStatusFlags
| Enumerator |
|---|
| MOUNT_STATUS_NONE | |
| MOUNT_NEEDS_FANFARE | |
| MOUNT_IS_FAVORITE | |
Definition at line 81 of file CollectionMgr.h.
◆ ToyFlags
◆ WarbandSceneCollectionFlags
◆ DEFINE_ENUM_FLAG() [1/2]
◆ DEFINE_ENUM_FLAG() [2/2]