![]() |
TrinityCore
|
#include "WorldSession.h"#include "Common.h"#include "DB2Stores.h"#include "GossipDef.h"#include "Log.h"#include "ObjectAccessor.h"#include "Pet.h"#include "Player.h"#include "SpellPackets.h"#include "TalentPackets.h"
Include dependency graph for SkillHandler.cpp: