TrinityCore
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WorldPackets::Guild::GuildRewardItem Struct Reference

#include <GuildPackets.h>

Public Attributes

uint32 ItemID = 0
 
uint32 AchievementLogic = 0
 
std::vector< uint32 > AchievementsRequired
 
Trinity::RaceMask< int32, 2 > RaceMask = { }
 
int32 MinGuildLevel = 0
 
int32 MinGuildRep = 0
 
uint64 Cost = 0
 

Detailed Description

Definition at line 679 of file GuildPackets.h.

Member Data Documentation

◆ AchievementLogic

uint32 WorldPackets::Guild::GuildRewardItem::AchievementLogic = 0

Definition at line 682 of file GuildPackets.h.

Referenced by WorldPackets::Guild::operator<<().

◆ AchievementsRequired

std::vector<uint32> WorldPackets::Guild::GuildRewardItem::AchievementsRequired

◆ Cost

uint64 WorldPackets::Guild::GuildRewardItem::Cost = 0

◆ ItemID

uint32 WorldPackets::Guild::GuildRewardItem::ItemID = 0

◆ MinGuildLevel

int32 WorldPackets::Guild::GuildRewardItem::MinGuildLevel = 0

◆ MinGuildRep

int32 WorldPackets::Guild::GuildRewardItem::MinGuildRep = 0

◆ RaceMask

Trinity::RaceMask<int32, 2> WorldPackets::Guild::GuildRewardItem::RaceMask = { }

The documentation for this struct was generated from the following file: