18#ifndef DEF_EYE_OF_AZSHARA_H_
19#define DEF_EYE_OF_AZSHARA_H_
23#define DataHeader "EyeOfAzshara"
24#define EOAScriptName "instance_eye_of_azshara"
54template <
class AI,
class T>
60#define RegisterEyeOfAzsharaCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetEyeOfAzsharaAI)
uint32 const EncounterCount
AI * GetEyeOfAzsharaAI(T *obj)