#include <DB2LoadInfo.h>
Definition at line 5942 of file DB2LoadInfo.h.
◆ Fields
| constexpr DB2FieldMeta SpellVisualEffectNameLoadInfo::Fields[17] |
|
staticconstexpr |
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ModelFileDataID" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"BaseMissileSpeed" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Scale" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"MinAllowedScale" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"MaxAllowedScale" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"Alpha" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"TextureFileDataID" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"EffectRadius" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Type" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"GenericID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"RibbonQualityID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"DissolveEffectID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"ModelPosition" },
{ .IsSigned =
true, .Type =
FT_BYTE, .Name =
"Unknown901" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"Unknown1100" },
}
Definition at line 5944 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: