TrinityCore
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WaypointNode Struct Reference

#include <WaypointDefines.h>

Public Member Functions

constexpr WaypointNode ()=default
 
constexpr WaypointNode (uint32 id, float x, float y, float z, Optional< float > orientation={}, Optional< Milliseconds > delay={}, Optional< WaypointMoveType > moveType={})
 

Public Attributes

uint32 Id = 0
 
float X = 0.0f
 
float Y = 0.0f
 
float Z = 0.0f
 
Optional< float > Orientation = {}
 
Optional< Milliseconds > Delay = {}
 
Optional< WaypointMoveType > MoveType = {}
 

Detailed Description

Definition at line 50 of file WaypointDefines.h.

Constructor & Destructor Documentation

◆ WaypointNode() [1/2]

constexpr WaypointNode::WaypointNode ( )
constexprdefault

◆ WaypointNode() [2/2]

constexpr WaypointNode::WaypointNode ( uint32  id,
float  x,
float  y,
float  z,
Optional< float >  orientation = {},
Optional< Milliseconds >  delay = {},
Optional< WaypointMoveType >  moveType = {} 
)
inlineconstexpr

Definition at line 53 of file WaypointDefines.h.

Member Data Documentation

◆ Delay

◆ Id

◆ MoveType

Optional<WaypointMoveType> WaypointNode::MoveType = {}

Definition at line 62 of file WaypointDefines.h.

Referenced by WaypointMovementGenerator< T >::StartMove().

◆ Orientation

Optional<float> WaypointNode::Orientation = {}

Definition at line 60 of file WaypointDefines.h.

Referenced by WaypointMovementGenerator< T >::StartMove().

◆ X

float WaypointNode::X = 0.0f

◆ Y

float WaypointNode::Y = 0.0f

◆ Z

float WaypointNode::Z = 0.0f

The documentation for this struct was generated from the following file: