18#ifndef DEF_DARKMAUL_CITADEL_H_
19#define DEF_DARKMAUL_CITADEL_H_
23#define DCScriptName "instance_darkmaul_citadel"
24#define DataHeader "DarkmaulCitadel"
51template <
class AI,
class T>
57#define RegisterDarkmaulCitadelCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetDarkmaulCitadelAI)
DarkmaulCitadelCreatureIds
AI * GetDarkmaulCitadelAI(T *obj)
DarkmaulCitadelGameObjectIds
constexpr uint32 EncounterCount