TrinityCore
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GenericBattlegroundMapScript< Script > Member List

This is the complete list of members for GenericBattlegroundMapScript< Script >, including all inherited members.

_mapEntryMapScript< BattlegroundMap >private
_nameScriptObjectprivate
BattlegroundMapScript(char const *name, uint32 mapId) noexceptBattlegroundMapScriptexplicitprotected
GenericBattlegroundMapScript(char const *name, uint32 mapId) noexceptGenericBattlegroundMapScript< Script >inline
GetBattlegroundScript(BattlegroundMap *map) const overrideGenericBattlegroundMapScript< Script >inlinevirtual
GetEntry() constMapScript< BattlegroundMap >
GetName() constScriptObject
MapScript(MapEntry const *mapEntry) noexceptMapScript< BattlegroundMap >explicitprotected
MapScript(MapScript const &right)=deleteMapScript< BattlegroundMap >
MapScript(MapScript &&right)=deleteMapScript< BattlegroundMap >
OnCreate(BattlegroundMap *map)MapScript< BattlegroundMap >virtual
OnDestroy(BattlegroundMap *map)MapScript< BattlegroundMap >virtual
OnPlayerEnter(BattlegroundMap *map, Player *player)MapScript< BattlegroundMap >virtual
OnPlayerLeave(BattlegroundMap *map, Player *player)MapScript< BattlegroundMap >virtual
OnUpdate(BattlegroundMap *map, uint32 diff)MapScript< BattlegroundMap >virtual
ScriptObject::operator=(ScriptObject const &right)=deleteScriptObject
ScriptObject::operator=(ScriptObject &&right)=deleteScriptObject
MapScript< BattlegroundMap >::operator=(MapScript const &right)=deleteMapScript< BattlegroundMap >
MapScript< BattlegroundMap >::operator=(MapScript &&right)=deleteMapScript< BattlegroundMap >
ScriptObject(ScriptObject const &right)=deleteScriptObject
ScriptObject(ScriptObject &&right)=deleteScriptObject
ScriptObject(char const *name) noexceptScriptObjectexplicitprotected
~BattlegroundMapScript()BattlegroundMapScript
~ScriptObject()ScriptObjectprotectedvirtual