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TrinityCore
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#include <ScriptMgr.h>
Inheritance diagram for GenericBattlegroundMapScript< Script >:Public Member Functions | |
| GenericBattlegroundMapScript (char const *name, uint32 mapId) noexcept | |
| BattlegroundScript * | GetBattlegroundScript (BattlegroundMap *map) const override |
Public Member Functions inherited from BattlegroundMapScript | |
| ~BattlegroundMapScript () | |
Public Member Functions inherited from ScriptObject | |
| ScriptObject (ScriptObject const &right)=delete | |
| ScriptObject (ScriptObject &&right)=delete | |
| ScriptObject & | operator= (ScriptObject const &right)=delete |
| ScriptObject & | operator= (ScriptObject &&right)=delete |
| std::string const & | GetName () const |
Public Member Functions inherited from MapScript< BattlegroundMap > | |
| MapScript (MapScript const &right)=delete | |
| MapScript (MapScript &&right)=delete | |
| MapScript & | operator= (MapScript const &right)=delete |
| MapScript & | operator= (MapScript &&right)=delete |
| MapEntry const * | GetEntry () const |
| virtual void | OnCreate (BattlegroundMap *map) |
| virtual void | OnDestroy (BattlegroundMap *map) |
| virtual void | OnPlayerEnter (BattlegroundMap *map, Player *player) |
| virtual void | OnPlayerLeave (BattlegroundMap *map, Player *player) |
| virtual void | OnUpdate (BattlegroundMap *map, uint32 diff) |
Additional Inherited Members | |
Protected Member Functions inherited from BattlegroundMapScript | |
| BattlegroundMapScript (char const *name, uint32 mapId) noexcept | |
Protected Member Functions inherited from ScriptObject | |
| ScriptObject (char const *name) noexcept | |
| virtual | ~ScriptObject () |
Protected Member Functions inherited from MapScript< BattlegroundMap > | |
| MapScript (MapEntry const *mapEntry) noexcept | |
Definition at line 1440 of file ScriptMgr.h.
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inlinenoexcept |
Definition at line 1443 of file ScriptMgr.h.
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inlineoverridevirtual |
Reimplemented from BattlegroundMapScript.
Definition at line 1445 of file ScriptMgr.h.