#include <DB2LoadInfo.h>
Definition at line 253 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_STRING, .Name =
"Name" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"UiTextureKitID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"UiNameColor" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"UiBarOverlayColor" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"UiBarBackgroundColor" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"ChrSpecializationID" },
{ .IsSigned =
true, .Type =
FT_INT, .Name =
"Flags" },
{ .IsSigned =
false, .Type =
FT_BYTE, .Name =
"ArtifactCategoryID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"UiModelSceneID" },
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"SpellVisualKitID" },
}
Definition at line 255 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: