#include <DB2LoadInfo.h>
Definition at line 3754 of file DB2LoadInfo.h.
◆ Fields
Initial value:=
{
{ .IsSigned =
false, .Type =
FT_INT, .Name =
"ID" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"GameCoordsX" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"GameCoordsY" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"GameCoordsZ" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"GameFalloffStart" },
{ .IsSigned =
false, .Type =
FT_FLOAT, .Name =
"GameFalloffEnd" },
{ .IsSigned =
true, .Type =
FT_SHORT, .Name =
"ContinentID" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"LightParamsID1" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"LightParamsID2" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"LightParamsID3" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"LightParamsID4" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"LightParamsID5" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"LightParamsID6" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"LightParamsID7" },
{ .IsSigned =
false, .Type =
FT_SHORT, .Name =
"LightParamsID8" },
}
Definition at line 3756 of file DB2LoadInfo.h.
◆ Instance
The documentation for this struct was generated from the following file: