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TrinityCore
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#include "CharacterCache.h"#include "DB2Stores.h"#include "WorldSession.h"#include "GameTime.h"#include "Group.h"#include "LFGMgr.h"#include "LFGPackets.h"#include "Log.h"#include "ObjectAccessor.h"#include "ObjectMgr.h"#include "Player.h"
Include dependency graph for LFGHandler.cpp: