| _chain | SplineChainMovementGenerator | private |
| _chainSize | SplineChainMovementGenerator | private |
| _id | SplineChainMovementGenerator | private |
| _msToNext | SplineChainMovementGenerator | private |
| _nextFirstWP | SplineChainMovementGenerator | private |
| _nextIndex | SplineChainMovementGenerator | private |
| _walk | SplineChainMovementGenerator | private |
| AddFlag(uint16 const flag) | MovementGenerator | inline |
| BaseUnitState | MovementGenerator | |
| Deactivate(Unit *) override | SplineChainMovementGenerator | virtual |
| Finalize(Unit *, bool, bool) override | SplineChainMovementGenerator | virtual |
| Flags | MovementGenerator | |
| GetDebugInfo() const | MovementGenerator | virtual |
| GetId() const | SplineChainMovementGenerator | inline |
| GetMovementGeneratorType() const override | SplineChainMovementGenerator | virtual |
| GetResetPosition(Unit *, float &, float &, float &) | MovementGenerator | inlinevirtual |
| GetResumeInfo(SplineChainResumeInfo &info, Unit const *owner, Optional< uint32 > id={}) | SplineChainMovementGenerator | static |
| GetResumeInfo(Unit const *owner) const | SplineChainMovementGenerator | |
| HasFlag(uint16 const flag) const | MovementGenerator | inline |
| Initialize(Unit *) override | SplineChainMovementGenerator | virtual |
| Mode | MovementGenerator | |
| MovementGenerator() | MovementGenerator | inlineexplicit |
| MovementGenerator(MovementGenerator const &)=delete | MovementGenerator | |
| MovementGenerator(MovementGenerator &&)=delete | MovementGenerator | |
| operator=(MovementGenerator const &)=delete | MovementGenerator | |
| operator=(MovementGenerator &&)=delete | MovementGenerator | |
| Pause(uint32) | MovementGenerator | inlinevirtual |
| Priority | MovementGenerator | |
| RemoveFlag(uint16 const flag) | MovementGenerator | inline |
| Reset(Unit *) override | SplineChainMovementGenerator | virtual |
| Resume(uint32) | MovementGenerator | inlinevirtual |
| ScriptResult | MovementGenerator | |
| SendPathSpline(Unit *owner, float velocity, Movement::PointsArray const &path) const | SplineChainMovementGenerator | private |
| SendSplineFor(Unit *owner, uint32 index, uint32 &duration) | SplineChainMovementGenerator | private |
| SetScriptResult(MovementStopReason reason) | MovementGenerator | protected |
| SplineChainMovementGenerator(uint32 id, std::vector< SplineChainLink > const &chain, bool walk=false) | SplineChainMovementGenerator | explicit |
| SplineChainMovementGenerator(SplineChainResumeInfo const &info) | SplineChainMovementGenerator | explicit |
| UnitSpeedChanged() | MovementGenerator | inlinevirtual |
| Update(Unit *, uint32) override | SplineChainMovementGenerator | virtual |
| ~MovementGenerator() | MovementGenerator | virtual |