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drustvar_chapter_3_an_airtight_alibi.cpp File Reference
#include "CreatureAI.h"
#include "CreatureAIImpl.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "SpellInfo.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
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Classes

struct  npc_drustvar_frightend_woodsman
 
struct  npc_drustvar_frightend_woodsman_private
 

Enumerations

enum  SaveWhoWeCanData { NPC_FRIGHTEND_WOODSMAN = 126159 , SAY_FRIGHTENDED_WOODSMAN_RALLIED = 0 , PATH_FRIGHTEND_WOODSMAN_RALLIED = 12615900 , SPELL_DRUSTVAR_WOODSMAN_RALLYING = 251542 }
 

Functions

CreatureAIFrightendWoodsmanAISelector (Creature *creature)
 
void AddSC_drustvar_chapter_3_an_airtight_alibi ()
 

Enumeration Type Documentation

◆ SaveWhoWeCanData

Enumerator
NPC_FRIGHTEND_WOODSMAN 
SAY_FRIGHTENDED_WOODSMAN_RALLIED 
PATH_FRIGHTEND_WOODSMAN_RALLIED 
SPELL_DRUSTVAR_WOODSMAN_RALLYING 

Definition at line 29 of file drustvar_chapter_3_an_airtight_alibi.cpp.

Function Documentation

◆ AddSC_drustvar_chapter_3_an_airtight_alibi()

void AddSC_drustvar_chapter_3_an_airtight_alibi ( )

Definition at line 134 of file drustvar_chapter_3_an_airtight_alibi.cpp.

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◆ FrightendWoodsmanAISelector()

CreatureAI * FrightendWoodsmanAISelector ( Creature creature)

Definition at line 127 of file drustvar_chapter_3_an_airtight_alibi.cpp.

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