TrinityCore
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CreatureImmunities Struct Reference

#include <SpellMgr.h>

Public Attributes

std::bitset< MAX_SPELL_SCHOOL > School
 
std::bitset< DISPEL_MAX > DispelType
 
std::bitset< MAX_MECHANIC > Mechanic
 
std::vector< SpellEffects > Effect
 
std::vector< AuraType > Aura
 
EnumFlag< SpellOtherImmunity > Other = SpellOtherImmunity::None
 

Detailed Description

Definition at line 563 of file SpellMgr.h.

Member Data Documentation

◆ Aura

std::vector<AuraType> CreatureImmunities::Aura

◆ DispelType

std::bitset<DISPEL_MAX> CreatureImmunities::DispelType

◆ Effect

std::vector<SpellEffects> CreatureImmunities::Effect

◆ Mechanic

std::bitset<MAX_MECHANIC> CreatureImmunities::Mechanic

◆ Other

◆ School

std::bitset<MAX_SPELL_SCHOOL> CreatureImmunities::School

The documentation for this struct was generated from the following file: